pub struct RenderScene {
pub bounds: LayoutRect,
pub roots: Vec<RenderNode>,
}Fields§
§bounds: LayoutRect§roots: Vec<RenderNode>Implementations§
Source§impl RenderScene
impl RenderScene
pub fn new(bounds: LayoutRect) -> Self
pub fn from_display_list(display_list: DisplayList) -> Self
pub fn flatten(&self) -> DisplayList
Trait Implementations§
Source§impl Clone for RenderScene
impl Clone for RenderScene
Source§fn clone(&self) -> RenderScene
fn clone(&self) -> RenderScene
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for RenderScene
impl Debug for RenderScene
Source§impl<'de> Deserialize<'de> for RenderScene
impl<'de> Deserialize<'de> for RenderScene
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PartialEq for RenderScene
impl PartialEq for RenderScene
Source§fn eq(&self, other: &RenderScene) -> bool
fn eq(&self, other: &RenderScene) -> bool
Tests for
self and other values to be equal, and is used by ==.Source§impl Serialize for RenderScene
impl Serialize for RenderScene
impl StructuralPartialEq for RenderScene
Auto Trait Implementations§
impl Freeze for RenderScene
impl RefUnwindSafe for RenderScene
impl Send for RenderScene
impl Sync for RenderScene
impl Unpin for RenderScene
impl UnsafeUnpin for RenderScene
impl UnwindSafe for RenderScene
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more