pub fn sync_motion_declarations(
state: &mut MotionStateMap,
declarations: &[MotionDeclaration],
runtime: &RuntimeState,
layout: Option<&LayoutSnapshot>,
now: CurrentTime,
) -> MotionSyncResultExpand description
Synchronizes build-time motion declarations into runtime state.
This is shell/runtime API. Application code should use widgets and motion presets rather than calling it directly.