pub struct GestureState {
pub start_point: Option<LayoutPoint>,
pub last_point: Option<LayoutPoint>,
pub is_panning: bool,
pub target_node: Option<NodeId>,
pub dragging_payload: Option<Vec<u8>>,
pub pressed_button: Option<PointerButton>,
}Fields§
§start_point: Option<LayoutPoint>§last_point: Option<LayoutPoint>§is_panning: bool§target_node: Option<NodeId>§dragging_payload: Option<Vec<u8>>Trait Implementations§
Source§impl Clone for GestureState
impl Clone for GestureState
Source§fn clone(&self) -> GestureState
fn clone(&self) -> GestureState
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for GestureState
impl Debug for GestureState
Source§impl Default for GestureState
impl Default for GestureState
Source§fn default() -> GestureState
fn default() -> GestureState
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for GestureState
impl RefUnwindSafe for GestureState
impl Send for GestureState
impl Sync for GestureState
impl Unpin for GestureState
impl UnsafeUnpin for GestureState
impl UnwindSafe for GestureState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.