pub struct AnimationStateMap {
pub values: HashMap<(WidgetNodeId, AnimationPropertyId), f32>,
pub active: HashMap<(WidgetNodeId, AnimationPropertyId), ActiveAnimation>,
}Fields§
§values: HashMap<(WidgetNodeId, AnimationPropertyId), f32>§active: HashMap<(WidgetNodeId, AnimationPropertyId), ActiveAnimation>Trait Implementations§
Source§impl Clone for AnimationStateMap
impl Clone for AnimationStateMap
Source§fn clone(&self) -> AnimationStateMap
fn clone(&self) -> AnimationStateMap
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for AnimationStateMap
impl Debug for AnimationStateMap
Source§impl Default for AnimationStateMap
impl Default for AnimationStateMap
Source§fn default() -> AnimationStateMap
fn default() -> AnimationStateMap
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for AnimationStateMap
impl RefUnwindSafe for AnimationStateMap
impl Send for AnimationStateMap
impl Sync for AnimationStateMap
impl Unpin for AnimationStateMap
impl UnsafeUnpin for AnimationStateMap
impl UnwindSafe for AnimationStateMap
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.