pub trait PondServiceInterface: Send + Sync {
// Required method
fn create_and_save_pond(
&self,
owner_user: &User,
capacity: i32,
) -> GameResult<Pond>;
}pub trait PondServiceInterface: Send + Sync {
// Required method
fn create_and_save_pond(
&self,
owner_user: &User,
capacity: i32,
) -> GameResult<Pond>;
}