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GameDatabaseError

Enum GameDatabaseError 

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pub enum GameDatabaseError {
    ConnectionFailed {
        msg: String,
    },
    ForeignKeyViolation {
        msg: String,
    },
    MigrationsFailed {
        msg: String,
    },
    MissingConnection,
    NotFound,
    Other {
        msg: String,
    },
    UniqueConstraintViolation {
        msg: String,
    },
}

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ConnectionFailed

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ForeignKeyViolation

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MigrationsFailed

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MissingConnection

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NotFound

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Other

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UniqueConstraintViolation

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impl GameDatabaseError

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pub fn connection_failed(msg: &str) -> Self

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pub fn foreign_key_violation(msg: &str) -> Self

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pub fn migrations_failed(msg: &str) -> Self

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pub fn missing_connection() -> Self

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pub fn not_found() -> Self

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pub fn other(msg: &str) -> Self

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pub fn unique_constraint_violation(msg: &str) -> Self

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pub fn is_connection_failed(&self) -> bool

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pub fn is_foreign_key_violation(&self) -> bool

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pub fn is_migrations_failed(&self) -> bool

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pub fn is_missing_connection(&self) -> bool

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pub fn is_not_found(&self) -> bool

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pub fn is_other(&self) -> bool

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pub fn is_unique_constraint_violation(&self) -> bool

Trait Implementations§

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impl Debug for GameDatabaseError

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Display for GameDatabaseError

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fn fmt(&self, __formatter: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Error for GameDatabaseError

1.30.0 · Source§

fn source(&self) -> Option<&(dyn Error + 'static)>

Returns the lower-level source of this error, if any. Read more
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fn description(&self) -> &str

👎Deprecated since 1.42.0:

use the Display impl or to_string()

1.0.0 · Source§

fn cause(&self) -> Option<&dyn Error>

👎Deprecated since 1.33.0:

replaced by Error::source, which can support downcasting

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fn provide<'a>(&'a self, request: &mut Request<'a>)

🔬This is a nightly-only experimental API. (error_generic_member_access)
Provides type-based access to context intended for error reports. Read more
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impl From<GameDatabaseError> for GameRepositoryError

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fn from(source: GameDatabaseError) -> Self

Converts to this type from the input type.
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impl From<GameDatabaseError> for GameError

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fn from(source: GameDatabaseError) -> Self

Converts to this type from the input type.

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