Struct CommandDspReverbState

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pub struct CommandDspReverbState {
    pub enable: bool,
    pub split_point: SplitPoint,
    pub pre_delay: u32,
    pub shelf_filter_freq: u32,
    pub shelf_filter_attenuation: i32,
    pub decay_time: u32,
    pub freq_time: [u32; 3],
    pub freq_crossover: [u32; 2],
    pub width: f32,
    pub reflection_mode: RoomShape,
    pub reflection_size: u32,
    pub reflection_level: f32,
}
Expand description

State of reverb function.

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§enable: bool

Whether to enable reverb effect.

§split_point: SplitPoint

The split point to prevent feedback loop.

§pre_delay: u32

The time before first reflection.

§shelf_filter_freq: u32

The frequency of low pass in shelf filter.

§shelf_filter_attenuation: i32

The attenuation of low pass in shelf filter.

§decay_time: u32

The time length of decay.

§freq_time: [u32; 3]

The percentages against decay at low/middle/high frequencies.

§freq_crossover: [u32; 2]

The point to cross over between low and middle, between middle and high,

§width: f32

The width of stereo channels.

§reflection_mode: RoomShape

The mode of reflection.

§reflection_size: u32

The size of reflection.

§reflection_level: f32

The level of reflection.

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impl Clone for CommandDspReverbState

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fn clone(&self) -> CommandDspReverbState

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for CommandDspReverbState

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for CommandDspReverbState

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fn default() -> CommandDspReverbState

Returns the “default value” for a type. Read more
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impl PartialEq for CommandDspReverbState

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fn eq(&self, other: &CommandDspReverbState) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for CommandDspReverbState

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impl StructuralPartialEq for CommandDspReverbState

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<O> MotuCommandDspParametersOperation<CommandDspReverbState> for O

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fn build_commands(params: &CommandDspReverbState) -> Vec<DspCmd>

Build DSP commands for parameters.
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fn parse_command(params: &mut CommandDspReverbState, command: &DspCmd) -> bool

Parse DSP command for parameters.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.