pub struct CommandDspEqualizerState {Show 32 fields
pub enable: Vec<bool>,
pub hpf_enable: Vec<bool>,
pub hpf_slope: Vec<RollOffLevel>,
pub hpf_freq: Vec<u32>,
pub lpf_enable: Vec<bool>,
pub lpf_slope: Vec<RollOffLevel>,
pub lpf_freq: Vec<u32>,
pub lf_enable: Vec<bool>,
pub lf_type: Vec<FilterType5>,
pub lf_freq: Vec<u32>,
pub lf_gain: Vec<f32>,
pub lf_width: Vec<f32>,
pub lmf_enable: Vec<bool>,
pub lmf_type: Vec<FilterType4>,
pub lmf_freq: Vec<u32>,
pub lmf_gain: Vec<f32>,
pub lmf_width: Vec<f32>,
pub mf_enable: Vec<bool>,
pub mf_type: Vec<FilterType4>,
pub mf_freq: Vec<u32>,
pub mf_gain: Vec<f32>,
pub mf_width: Vec<f32>,
pub hmf_enable: Vec<bool>,
pub hmf_type: Vec<FilterType4>,
pub hmf_freq: Vec<u32>,
pub hmf_gain: Vec<f32>,
pub hmf_width: Vec<f32>,
pub hf_enable: Vec<bool>,
pub hf_type: Vec<FilterType5>,
pub hf_freq: Vec<u32>,
pub hf_gain: Vec<f32>,
pub hf_width: Vec<f32>,
}
Expand description
State of equalizer.
Fields§
§enable: Vec<bool>
Whether to enable whole equalizer.
hpf_enable: Vec<bool>
Whether to enable high pass filter.
hpf_slope: Vec<RollOffLevel>
The type of slope for high pass filter.
hpf_freq: Vec<u32>
The frequency of high pass filter.
lpf_enable: Vec<bool>
Whether to enable low pass filter.
lpf_slope: Vec<RollOffLevel>
The type of slope for loa pass filter.
lpf_freq: Vec<u32>
The frequency of low pass filter.
lf_enable: Vec<bool>
Whether to enable equalizer at low frequency.
lf_type: Vec<FilterType5>
The type of equalizer at low frequency.
lf_freq: Vec<u32>
The center frequency of equalizer at low frequency.
lf_gain: Vec<f32>
The gain of equalizer at low frequency.
lf_width: Vec<f32>
The width of equalizer at low frequency.
lmf_enable: Vec<bool>
Whether to enable equalizer at low-middle frequency
lmf_type: Vec<FilterType4>
The type of equalizer at low-middle frequency
lmf_freq: Vec<u32>
The center frequency of equalizer at low-middle frequency
lmf_gain: Vec<f32>
The gain of equalizer at low-middle frequency
lmf_width: Vec<f32>
The width of equalizer at low-middle frequency
mf_enable: Vec<bool>
Whether to enable equalizer at middle frequency.
mf_type: Vec<FilterType4>
The type of equalizer at middle frequency.
mf_freq: Vec<u32>
The center frequency of equalizer at middle frequency.
mf_gain: Vec<f32>
The gain of equalizer at middle frequency.
mf_width: Vec<f32>
The width of equalizer at middle frequency.
hmf_enable: Vec<bool>
Whether to enable equalizer at high-middle frequency.
hmf_type: Vec<FilterType4>
The type of equalizer at high-middle frequency.
hmf_freq: Vec<u32>
The center frequency of equalizer at high-middle frequency.
hmf_gain: Vec<f32>
The gain of equalizer at high-middle frequency.
hmf_width: Vec<f32>
The width of equalizer at high-middle frequency.
hf_enable: Vec<bool>
Whether to enable equalizer at high frequency.
hf_type: Vec<FilterType5>
The type of equalizer at high frequency.
hf_freq: Vec<u32>
The center frequency of equalizer at high frequency.
hf_gain: Vec<f32>
The gain of equalizer at high frequency.
hf_width: Vec<f32>
The width of equalizer at high frequency.
Trait Implementations§
Source§impl AsMut<CommandDspEqualizerState> for CommandDspInputEqualizerState
impl AsMut<CommandDspEqualizerState> for CommandDspInputEqualizerState
Source§fn as_mut(&mut self) -> &mut CommandDspEqualizerState
fn as_mut(&mut self) -> &mut CommandDspEqualizerState
Source§impl AsMut<CommandDspEqualizerState> for CommandDspOutputEqualizerState
impl AsMut<CommandDspEqualizerState> for CommandDspOutputEqualizerState
Source§fn as_mut(&mut self) -> &mut CommandDspEqualizerState
fn as_mut(&mut self) -> &mut CommandDspEqualizerState
Source§impl AsRef<CommandDspEqualizerState> for CommandDspInputEqualizerState
impl AsRef<CommandDspEqualizerState> for CommandDspInputEqualizerState
Source§fn as_ref(&self) -> &CommandDspEqualizerState
fn as_ref(&self) -> &CommandDspEqualizerState
Source§impl AsRef<CommandDspEqualizerState> for CommandDspOutputEqualizerState
impl AsRef<CommandDspEqualizerState> for CommandDspOutputEqualizerState
Source§fn as_ref(&self) -> &CommandDspEqualizerState
fn as_ref(&self) -> &CommandDspEqualizerState
Source§impl Clone for CommandDspEqualizerState
impl Clone for CommandDspEqualizerState
Source§fn clone(&self) -> CommandDspEqualizerState
fn clone(&self) -> CommandDspEqualizerState
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
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