pub trait RmeFfLatterInputSpecification: RmeFfLatterDspSpecification {
const PHYS_INPUT_GAIN_MIN: i32 = 0i32;
const PHYS_INPUT_GAIN_MAX: i32 = 120i32;
const PHYS_INPUT_GAIN_STEP: i32 = 1i32;
// Provided methods
fn create_input_parameters() -> FfLatterInputState { ... }
fn create_input_hpf_parameters() -> FfLatterInputHpfParameters { ... }
fn create_input_equalizer_parameters() -> FfLatterInputEqualizerParameters { ... }
fn create_input_dynamics_parameters() -> FfLatterInputDynamicsParameters { ... }
fn create_input_autolevel_parameters() -> FfLatterInputAutolevelParameters { ... }
}Expand description
The specification of inputs.
Provided Associated Constants§
Sourceconst PHYS_INPUT_GAIN_MIN: i32 = 0i32
const PHYS_INPUT_GAIN_MIN: i32 = 0i32
The minimum value of physical inputs.
Sourceconst PHYS_INPUT_GAIN_MAX: i32 = 120i32
const PHYS_INPUT_GAIN_MAX: i32 = 120i32
The maximum value of physical inputs.
Sourceconst PHYS_INPUT_GAIN_STEP: i32 = 1i32
const PHYS_INPUT_GAIN_STEP: i32 = 1i32
The step value of physical inputs.
Provided Methods§
Sourcefn create_input_parameters() -> FfLatterInputState
fn create_input_parameters() -> FfLatterInputState
Instantiate input parameters.
Sourcefn create_input_hpf_parameters() -> FfLatterInputHpfParameters
fn create_input_hpf_parameters() -> FfLatterInputHpfParameters
Instantiate input equalizer parameters.
Sourcefn create_input_equalizer_parameters() -> FfLatterInputEqualizerParameters
fn create_input_equalizer_parameters() -> FfLatterInputEqualizerParameters
Instantiate input equalizer parameters.
Sourcefn create_input_dynamics_parameters() -> FfLatterInputDynamicsParameters
fn create_input_dynamics_parameters() -> FfLatterInputDynamicsParameters
Instantiate input dynamics parameters.
Sourcefn create_input_autolevel_parameters() -> FfLatterInputAutolevelParameters
fn create_input_autolevel_parameters() -> FfLatterInputAutolevelParameters
Instantiate input autolevel parameters.
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.