SpatialBasicNode

Struct SpatialBasicNode 

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pub struct SpatialBasicNode {
    pub volume: Volume,
    pub offset: Vec3,
    pub panning_threshold: f32,
    pub downmix: bool,
    pub muffle_cutoff_hz: f32,
    pub distance_attenuation: DistanceAttenuation,
    pub smooth_seconds: f32,
    pub min_gain: f32,
    pub coeff_update_factor: CoeffUpdateFactor,
}
Expand description

A 3D spatial positioning node using a basic but fast algorithm. It does not make use of any fancy binaural algorithms, rather it just applies basic panning and filtering.

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§volume: Volume

The overall volume. This is applied before the spatialization algorithm.

§offset: Vec3

A 3D vector representing the offset between the listener and the sound source.

The coordinates are (x, y, z).

  • -x is to the left of the listener, and +x is the the right of the listener
  • -y is below the listener, and +y is above the listener.
  • -z is in front of the listener, and +z is behind the listener

By default this is set to (0.0, 0.0, 0.0)

§panning_threshold: f32

The threshold for the maximum amount of panning that can occur, in the range [0.0, 1.0], where 0.0 is no panning and 1.0 is full panning (where one of the channels is fully silent when panned hard left or right).

Setting this to a value less than 1.0 can help remove some of the jarringness of having a sound playing in only one ear.

By default this is set to 0.6.

§downmix: bool

If true, then any stereo input signals will be downmixed to mono before going throught the spatialization algorithm. If false then the left and right channels will be processed independently.

This has no effect if only one input channel is connected.

By default this is set to true.

§muffle_cutoff_hz: f32

The amount of muffling (lowpass) in the range [20.0, 20_480.0], where 20_480.0 is no muffling and 20.0 is maximum muffling.

This can be used to give the effect of a sound being played behind a wall or underwater.

By default this is set to 20_480.0.

See https://www.desmos.com/calculator/jxp8t9ero4 for an interactive graph of how these parameters affect the final lowpass cuttoff frequency.

§distance_attenuation: DistanceAttenuation

The parameters which describe how to attenuate a sound based on its distance from the listener.

§smooth_seconds: f32

The time in seconds of the internal smoothing filter.

By default this is set to 0.015 (15ms).

§min_gain: f32

If the resutling gain (in raw amplitude, not decibels) is less than or equal to this value, the the gain will be clamped to 0 (silence).

By default this is set to “0.0001” (-80 dB).

§coeff_update_factor: CoeffUpdateFactor

An exponent representing the rate at which DSP coefficients are updated when parameters are being smoothed.

Smaller values will produce less “stair-stepping” artifacts, but will also consume more CPU.

The resulting number of frames (samples in a single channel of audio) that will elapse between each update is calculated as 2^coeff_update_factor.

By default this is set to 5.

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impl SpatialBasicNode

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pub fn from_volume_offset(volume: Volume, offset: impl Into<Vec3>) -> Self

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pub const fn set_volume_linear(&mut self, linear: f32)

Set the given volume in a linear scale, where 0.0 is silence and 1.0 is unity gain.

These units are suitable for volume sliders (simply convert percent volume to linear volume by diving the percent volume by 100).

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pub const fn set_volume_percent(&mut self, percent: f32)

Set the given volume in percentage, where 0.0 is silence and 100.0 is unity gain.

These units are suitable for volume sliders.

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pub const fn set_volume_decibels(&mut self, decibels: f32)

Set the given volume in decibels, where 0.0 is unity gain and f32::NEG_INFINITY is silence.

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impl AudioNode for SpatialBasicNode

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type Configuration = EmptyConfig

A type representing this constructor’s configuration. Read more
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fn info(&self, _config: &Self::Configuration) -> AudioNodeInfo

Get information about this node. Read more
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fn construct_processor( &self, _config: &Self::Configuration, cx: ConstructProcessorContext<'_>, ) -> impl AudioNodeProcessor

Construct a realtime processor for this node. Read more
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fn update(&mut self, configuration: &Self::Configuration, cx: UpdateContext<'_>)

If AudioNodeInfo::call_update_method was set to true, then the Firewheel context will call this method on every update cycle. Read more
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impl Clone for SpatialBasicNode

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fn clone(&self) -> SpatialBasicNode

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Component for SpatialBasicNode
where Self: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

A constant indicating the storage type used for this component.
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type Mutability = Mutable

A marker type to assist Bevy with determining if this component is mutable, or immutable. Mutable components will have Component<Mutability = Mutable>, while immutable components will instead have Component<Mutability = Immutable>. Read more
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fn register_required_components( _requiree: ComponentId, required_components: &mut RequiredComponentsRegistrator<'_, '_>, )

Registers required components. Read more
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fn clone_behavior() -> ComponentCloneBehavior

Called when registering this component, allowing to override clone function (or disable cloning altogether) for this component. Read more
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fn on_add() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>

Gets the on_add ComponentHook for this Component if one is defined.
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fn on_insert() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>

Gets the on_insert ComponentHook for this Component if one is defined.
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fn on_replace() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>

Gets the on_replace ComponentHook for this Component if one is defined.
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fn on_remove() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>

Gets the on_remove ComponentHook for this Component if one is defined.
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fn on_despawn() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>

Gets the on_despawn ComponentHook for this Component if one is defined.
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fn map_entities<E>(_this: &mut Self, _mapper: &mut E)
where E: EntityMapper,

Maps the entities on this component using the given EntityMapper. This is used to remap entities in contexts like scenes and entity cloning. When deriving Component, this is populated by annotating fields containing entities with #[entities] Read more
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impl Debug for SpatialBasicNode

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for SpatialBasicNode

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for SpatialBasicNode

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Diff for SpatialBasicNode

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fn diff<__E: EventQueue>( &self, baseline: &Self, path: PathBuilder, event_queue: &mut __E, )

Compare self to baseline and generate events to resolve any differences.
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impl FromReflect for SpatialBasicNode

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fn from_reflect(reflect: &dyn PartialReflect) -> Option<Self>

Constructs a concrete instance of Self from a reflected value.
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fn take_from_reflect( reflect: Box<dyn PartialReflect>, ) -> Result<Self, Box<dyn PartialReflect>>

Attempts to downcast the given value to Self using, constructing the value using from_reflect if that fails. Read more
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impl GetTypeRegistration for SpatialBasicNode

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fn get_type_registration() -> TypeRegistration

Returns the default TypeRegistration for this type.
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fn register_type_dependencies(registry: &mut TypeRegistry)

Registers other types needed by this type. Read more
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impl PartialEq for SpatialBasicNode

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fn eq(&self, other: &SpatialBasicNode) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialReflect for SpatialBasicNode

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fn get_represented_type_info(&self) -> Option<&'static TypeInfo>

Returns the TypeInfo of the type represented by this value. Read more
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fn try_apply(&mut self, value: &dyn PartialReflect) -> Result<(), ApplyError>

Tries to apply a reflected value to this value. Read more
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fn reflect_kind(&self) -> ReflectKind

Returns a zero-sized enumeration of “kinds” of type. Read more
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fn reflect_ref(&self) -> ReflectRef<'_>

Returns an immutable enumeration of “kinds” of type. Read more
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fn reflect_mut(&mut self) -> ReflectMut<'_>

Returns a mutable enumeration of “kinds” of type. Read more
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fn reflect_owned(self: Box<Self>) -> ReflectOwned

Returns an owned enumeration of “kinds” of type. Read more
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fn try_into_reflect( self: Box<Self>, ) -> Result<Box<dyn Reflect>, Box<dyn PartialReflect>>

Attempts to cast this type to a boxed, fully-reflected value.
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fn try_as_reflect(&self) -> Option<&dyn Reflect>

Attempts to cast this type to a fully-reflected value.
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fn try_as_reflect_mut(&mut self) -> Option<&mut dyn Reflect>

Attempts to cast this type to a mutable, fully-reflected value.
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fn into_partial_reflect(self: Box<Self>) -> Box<dyn PartialReflect>

Casts this type to a boxed, reflected value. Read more
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fn as_partial_reflect(&self) -> &dyn PartialReflect

Casts this type to a reflected value. Read more
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fn as_partial_reflect_mut(&mut self) -> &mut dyn PartialReflect

Casts this type to a mutable, reflected value. Read more
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fn reflect_partial_eq(&self, value: &dyn PartialReflect) -> Option<bool>

Returns a “partial equality” comparison result. Read more
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fn reflect_clone(&self) -> Result<Box<dyn Reflect>, ReflectCloneError>

Attempts to clone Self using reflection. Read more
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fn apply(&mut self, value: &(dyn PartialReflect + 'static))

Applies a reflected value to this value. Read more
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fn to_dynamic(&self) -> Box<dyn PartialReflect>

Converts this reflected value into its dynamic representation based on its kind. Read more
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fn reflect_clone_and_take<T>(&self) -> Result<T, ReflectCloneError>
where T: 'static, Self: Sized + TypePath,

For a type implementing PartialReflect, combines reflect_clone and take in a useful fashion, automatically constructing an appropriate ReflectCloneError if the downcast fails. Read more
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fn reflect_hash(&self) -> Option<u64>

Returns a hash of the value (which includes the type). Read more
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fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Debug formatter for the value. Read more
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fn is_dynamic(&self) -> bool

Indicates whether or not this type is a dynamic type. Read more
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impl Patch for SpatialBasicNode

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type Patch = SpatialBasicNodePatch

A type’s patch. Read more
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fn patch(data: &ParamData, path: &[u32]) -> Result<Self::Patch, PatchError>

Construct a patch from a parameter event. Read more
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fn apply(&mut self, patch: Self::Patch)

Apply a patch. Read more
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fn patch_event(event: &NodeEventType) -> Option<Self::Patch>

Construct a patch from a node event. Read more
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impl Reflect for SpatialBasicNode

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fn into_any(self: Box<Self>) -> Box<dyn Any>

Returns the value as a Box<dyn Any>. Read more
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fn as_any(&self) -> &dyn Any

Returns the value as a &dyn Any. Read more
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fn as_any_mut(&mut self) -> &mut dyn Any

Returns the value as a &mut dyn Any. Read more
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fn into_reflect(self: Box<Self>) -> Box<dyn Reflect>

Casts this type to a boxed, fully-reflected value.
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fn as_reflect(&self) -> &dyn Reflect

Casts this type to a fully-reflected value.
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fn as_reflect_mut(&mut self) -> &mut dyn Reflect

Casts this type to a mutable, fully-reflected value.
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fn set(&mut self, value: Box<dyn Reflect>) -> Result<(), Box<dyn Reflect>>

Performs a type-checked assignment of a reflected value to this value. Read more
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impl Serialize for SpatialBasicNode

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl Struct for SpatialBasicNode

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fn field(&self, name: &str) -> Option<&dyn PartialReflect>

Returns a reference to the value of the field named name as a &dyn PartialReflect.
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fn field_mut(&mut self, name: &str) -> Option<&mut dyn PartialReflect>

Returns a mutable reference to the value of the field named name as a &mut dyn PartialReflect.
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fn field_at(&self, index: usize) -> Option<&dyn PartialReflect>

Returns a reference to the value of the field with index index as a &dyn PartialReflect.
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fn field_at_mut(&mut self, index: usize) -> Option<&mut dyn PartialReflect>

Returns a mutable reference to the value of the field with index index as a &mut dyn PartialReflect.
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fn name_at(&self, index: usize) -> Option<&str>

Returns the name of the field with index index.
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fn field_len(&self) -> usize

Returns the number of fields in the struct.
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fn iter_fields(&self) -> FieldIter<'_>

Returns an iterator over the values of the reflectable fields for this struct.
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fn to_dynamic_struct(&self) -> DynamicStruct

Creates a new DynamicStruct from this struct.
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fn get_represented_struct_info(&self) -> Option<&'static StructInfo>

Will return None if TypeInfo is not available.
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impl TypePath for SpatialBasicNode

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fn type_path() -> &'static str

Returns the fully qualified path of the underlying type. Read more
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fn short_type_path() -> &'static str

Returns a short, pretty-print enabled path to the type. Read more
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fn type_ident() -> Option<&'static str>

Returns the name of the type, or None if it is anonymous. Read more
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fn crate_name() -> Option<&'static str>

Returns the name of the crate the type is in, or None if it is anonymous. Read more
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fn module_path() -> Option<&'static str>

Returns the path to the module the type is in, or None if it is anonymous. Read more
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impl Typed for SpatialBasicNode

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fn type_info() -> &'static TypeInfo

Returns the compile-time info for the underlying type.
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impl Copy for SpatialBasicNode

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impl StructuralPartialEq for SpatialBasicNode

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<C> Bundle for C
where C: Component,

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fn component_ids( components: &mut ComponentsRegistrator<'_>, ids: &mut impl FnMut(ComponentId), )

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fn get_component_ids( components: &Components, ids: &mut impl FnMut(Option<ComponentId>), )

Gets this Bundle’s component ids. This will be None if the component has not been registered.
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impl<C> BundleFromComponents for C
where C: Component,

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unsafe fn from_components<T, F>(ctx: &mut T, func: &mut F) -> C
where F: for<'a> FnMut(&'a mut T) -> OwningPtr<'a>,

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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> Downcast for T
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fn into_any(self: Box<T>) -> Box<dyn Any>

Converts Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>, which can then be downcast into Box<dyn ConcreteType> where ConcreteType implements Trait.
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Converts Rc<Trait> (where Trait: Downcast) to Rc<Any>, which can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Converts &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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Converts &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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Converts Box<Trait> (where Trait: DowncastSend) to Box<dyn Any + Send>, which can then be downcast into Box<ConcreteType> where ConcreteType implements Trait.
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impl<C> DynamicBundle for C
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type Effect = ()

An operation on the entity that happens after inserting this bundle.
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unsafe fn get_components( ptr: MovingPtr<'_, C>, func: &mut impl FnMut(StorageType, OwningPtr<'_>), ) -> <C as DynamicBundle>::Effect

Moves the components out of the bundle. Read more
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unsafe fn apply_effect( _ptr: MovingPtr<'_, MaybeUninit<C>>, _entity: &mut EntityWorldMut<'_>, )

Applies the after-effects of spawning this bundle. Read more
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impl<T> DynamicTypePath for T
where T: TypePath,

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impl<T> DynamicTyped for T
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> FromWorld for T
where T: Default,

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fn from_world(_world: &mut World) -> T

Creates Self using default().

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impl<S> GetField for S
where S: Struct,

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fn get_field<T>(&self, name: &str) -> Option<&T>
where T: Reflect,

Returns a reference to the value of the field named name, downcast to T.
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fn get_field_mut<T>(&mut self, name: &str) -> Option<&mut T>
where T: Reflect,

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where T: Reflect,

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fn path_mut<'p, T>( &mut self, path: impl ReflectPath<'p>, ) -> Result<&mut T, ReflectPathError<'p>>
where T: Reflect,

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impl<T, U> Into<U> for T
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fn into(self) -> U

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