pub struct VolumeNode {
pub volume: Volume,
pub smooth_seconds: f32,
pub min_gain: f32,
}Expand description
A node that changes the volume of a signal
Fields§
§volume: VolumeThe volume to apply to the signal
smooth_seconds: f32The time in seconds of the internal smoothing filter.
By default this is set to 0.015 (15ms).
min_gain: f32If the resutling gain (in raw amplitude, not decibels) is less
than or equal to this value, then the gain will be clamped to
0.0 (silence).
By default this is set to 0.00001 (-100 decibels).
Implementations§
Source§impl VolumeNode
impl VolumeNode
Sourcepub const fn from_linear(linear: f32) -> Self
pub const fn from_linear(linear: f32) -> Self
Construct a volume node from the given volume in a linear scale,
where 0.0 is silence and 1.0 is unity gain.
These units are suitable for volume sliders (simply convert percent volume to linear volume by diving the percent volume by 100).
Sourcepub const fn from_percent(percent: f32) -> Self
pub const fn from_percent(percent: f32) -> Self
Construct a volume node from the given volume in percentage,
where 0.0 is silence and 100.0 is unity gain.
These units are suitable for volume sliders.
Sourcepub const fn from_decibels(decibels: f32) -> Self
pub const fn from_decibels(decibels: f32) -> Self
Construct a volume node from the given volume in decibels, where 0.0
is unity gain and f32::NEG_INFINITY is silence.
Sourcepub const fn set_linear(&mut self, linear: f32)
pub const fn set_linear(&mut self, linear: f32)
Set the given volume in a linear scale, where 0.0 is silence and
1.0 is unity gain.
These units are suitable for volume sliders (simply convert percent volume to linear volume by diving the percent volume by 100).
Sourcepub const fn set_percent(&mut self, percent: f32)
pub const fn set_percent(&mut self, percent: f32)
Set the given volume in percentage, where 0.0 is silence and
100.0 is unity gain.
These units are suitable for volume sliders.
Sourcepub const fn set_decibels(&mut self, decibels: f32)
pub const fn set_decibels(&mut self, decibels: f32)
Set the given volume in decibels, where 0.0 is unity gain and
f32::NEG_INFINITY is silence.
Trait Implementations§
Source§impl AudioNode for VolumeNode
impl AudioNode for VolumeNode
Source§type Configuration = VolumeNodeConfig
type Configuration = VolumeNodeConfig
Source§fn info(&self, config: &Self::Configuration) -> AudioNodeInfo
fn info(&self, config: &Self::Configuration) -> AudioNodeInfo
Source§fn construct_processor(
&self,
_config: &Self::Configuration,
cx: ConstructProcessorContext<'_>,
) -> impl AudioNodeProcessor
fn construct_processor( &self, _config: &Self::Configuration, cx: ConstructProcessorContext<'_>, ) -> impl AudioNodeProcessor
Source§fn update(&mut self, configuration: &Self::Configuration, cx: UpdateContext<'_>)
fn update(&mut self, configuration: &Self::Configuration, cx: UpdateContext<'_>)
AudioNodeInfo::call_update_method was set to true, then the Firewheel
context will call this method on every update cycle. Read moreSource§impl Clone for VolumeNode
impl Clone for VolumeNode
Source§fn clone(&self) -> VolumeNode
fn clone(&self) -> VolumeNode
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Component for VolumeNode
impl Component for VolumeNode
Source§const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table
const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table
Source§type Mutability = Mutable
type Mutability = Mutable
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_requiree: ComponentId,
required_components: &mut RequiredComponentsRegistrator<'_, '_>,
)
fn register_required_components( _requiree: ComponentId, required_components: &mut RequiredComponentsRegistrator<'_, '_>, )
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EntityMapper. This is used to remap entities in contexts like scenes and entity cloning.
When deriving Component, this is populated by annotating fields containing entities with #[entities] Read moreSource§impl Debug for VolumeNode
impl Debug for VolumeNode
Source§impl Default for VolumeNode
impl Default for VolumeNode
Source§impl<'de> Deserialize<'de> for VolumeNode
impl<'de> Deserialize<'de> for VolumeNode
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Source§impl Diff for VolumeNode
impl Diff for VolumeNode
Source§fn diff<__E: EventQueue>(
&self,
baseline: &Self,
path: PathBuilder,
event_queue: &mut __E,
)
fn diff<__E: EventQueue>( &self, baseline: &Self, path: PathBuilder, event_queue: &mut __E, )
self to baseline and generate events to resolve any differences.Source§impl FromReflect for VolumeNode
impl FromReflect for VolumeNode
Source§fn from_reflect(reflect: &dyn PartialReflect) -> Option<Self>
fn from_reflect(reflect: &dyn PartialReflect) -> Option<Self>
Self from a reflected value.Source§fn take_from_reflect(
reflect: Box<dyn PartialReflect>,
) -> Result<Self, Box<dyn PartialReflect>>
fn take_from_reflect( reflect: Box<dyn PartialReflect>, ) -> Result<Self, Box<dyn PartialReflect>>
Self using,
constructing the value using from_reflect if that fails. Read moreSource§impl GetTypeRegistration for VolumeNode
impl GetTypeRegistration for VolumeNode
Source§fn get_type_registration() -> TypeRegistration
fn get_type_registration() -> TypeRegistration
TypeRegistration for this type.Source§fn register_type_dependencies(registry: &mut TypeRegistry)
fn register_type_dependencies(registry: &mut TypeRegistry)
Source§impl PartialEq for VolumeNode
impl PartialEq for VolumeNode
Source§impl PartialReflect for VolumeNode
impl PartialReflect for VolumeNode
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fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
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Source§impl Patch for VolumeNode
impl Patch for VolumeNode
Source§type Patch = VolumeNodePatch
type Patch = VolumeNodePatch
Source§fn patch(data: &ParamData, path: &[u32]) -> Result<Self::Patch, PatchError>
fn patch(data: &ParamData, path: &[u32]) -> Result<Self::Patch, PatchError>
Source§fn patch_event(event: &NodeEventType) -> Option<Self::Patch>
fn patch_event(event: &NodeEventType) -> Option<Self::Patch>
Source§impl Reflect for VolumeNode
impl Reflect for VolumeNode
Source§fn as_any_mut(&mut self) -> &mut dyn Any
fn as_any_mut(&mut self) -> &mut dyn Any
&mut dyn Any. Read moreSource§fn into_reflect(self: Box<Self>) -> Box<dyn Reflect>
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fn as_reflect(&self) -> &dyn Reflect
Source§fn as_reflect_mut(&mut self) -> &mut dyn Reflect
fn as_reflect_mut(&mut self) -> &mut dyn Reflect
Source§impl Serialize for VolumeNode
impl Serialize for VolumeNode
Source§impl Struct for VolumeNode
impl Struct for VolumeNode
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fn field(&self, name: &str) -> Option<&dyn PartialReflect>
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fn get_represented_struct_info(&self) -> Option<&'static StructInfo>
None if TypeInfo is not available.Source§impl TypePath for VolumeNode
impl TypePath for VolumeNode
Source§fn type_path() -> &'static str
fn type_path() -> &'static str
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fn short_type_path() -> &'static str
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fn type_ident() -> Option<&'static str>
Source§fn crate_name() -> Option<&'static str>
fn crate_name() -> Option<&'static str>
Source§impl Typed for VolumeNode
impl Typed for VolumeNode
impl Copy for VolumeNode
impl StructuralPartialEq for VolumeNode
Auto Trait Implementations§
impl Freeze for VolumeNode
impl RefUnwindSafe for VolumeNode
impl Send for VolumeNode
impl Sync for VolumeNode
impl Unpin for VolumeNode
impl UnwindSafe for VolumeNode
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