pub struct NodeEntry {
pub id: NodeID,
pub info: AudioNodeInfoInner,
pub dyn_node: Box<dyn DynAudioNode>,
pub processor_constructed: bool,
/* private fields */
}Fields§
§id: NodeID§info: AudioNodeInfoInner§dyn_node: Box<dyn DynAudioNode>§processor_constructed: boolImplementations§
Source§impl NodeEntry
impl NodeEntry
pub fn new(info: AudioNodeInfoInner, dyn_node: Box<dyn DynAudioNode>) -> Self
Auto Trait Implementations§
impl Freeze for NodeEntry
impl !RefUnwindSafe for NodeEntry
impl !Send for NodeEntry
impl !Sync for NodeEntry
impl Unpin for NodeEntry
impl !UnwindSafe for NodeEntry
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Converts
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>, which can then be
downcast into Box<dyn ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Converts
Rc<Trait> (where Trait: Downcast) to Rc<Any>, which can then be further
downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Converts
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Converts
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.