ProcBuffers

Struct ProcBuffers 

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pub struct ProcBuffers<'a, 'b> {
    pub inputs: &'a [&'b [f32]],
    pub outputs: &'a mut [&'b mut [f32]],
}
Expand description

The buffers used in AudioNodeProcessor::process

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§inputs: &'a [&'b [f32]]

The audio input buffers.

The number of channels will always equal the ChannelConfig::num_inputs value that was returned in AudioNode::info.

Each channel slice will have a length of ProcInfo::frames.

§outputs: &'a mut [&'b mut [f32]]

The audio output buffers.

The number of channels will always equal the ChannelConfig::num_outputs value that was returned in AudioNode::info.

Each channel slice will have a length of ProcInfo::frames.

These buffers may contain junk data.

Auto Trait Implementations§

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impl<'a, 'b> Freeze for ProcBuffers<'a, 'b>

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impl<'a, 'b> RefUnwindSafe for ProcBuffers<'a, 'b>

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impl<'a, 'b> Send for ProcBuffers<'a, 'b>

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impl<'a, 'b> Sync for ProcBuffers<'a, 'b>

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impl<'a, 'b> Unpin for ProcBuffers<'a, 'b>

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impl<'a, 'b> !UnwindSafe for ProcBuffers<'a, 'b>

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impl<T> Any for T
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Calls U::from(self).

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