pub struct ChannelConfig {
pub num_inputs: ChannelCount,
pub num_outputs: ChannelCount,
}Expand description
A supported number of channels on an audio node.
Fields§
§num_inputs: ChannelCount§num_outputs: ChannelCountImplementations§
Source§impl ChannelConfig
impl ChannelConfig
pub fn new( num_inputs: impl Into<ChannelCount>, num_outputs: impl Into<ChannelCount>, ) -> Self
pub fn verify( &self, min_num_inputs: ChannelCount, max_num_inputs: ChannelCount, min_num_outputs: ChannelCount, max_num_outputs: ChannelCount, equal_num_ins_outs: bool, ) -> Result<(), ChannelConfigError>
Trait Implementations§
Source§impl Clone for ChannelConfig
impl Clone for ChannelConfig
Source§fn clone(&self) -> ChannelConfig
fn clone(&self) -> ChannelConfig
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Component for ChannelConfig
impl Component for ChannelConfig
Source§const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table
const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table
A constant indicating the storage type used for this component.
Source§type Mutability = Mutable
type Mutability = Mutable
A marker type to assist Bevy with determining if this component is
mutable, or immutable. Mutable components will have [
Component<Mutability = Mutable>],
while immutable components will instead have [Component<Mutability = Immutable>]. Read moreSource§fn register_required_components(
requiree: ComponentId,
components: &mut ComponentsRegistrator<'_>,
required_components: &mut RequiredComponents,
inheritance_depth: u16,
recursion_check_stack: &mut Vec<ComponentId>,
)
fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )
Registers required components.
Source§fn clone_behavior() -> ComponentCloneBehavior
fn clone_behavior() -> ComponentCloneBehavior
Called when registering this component, allowing to override clone function (or disable cloning altogether) for this component. Read more
Source§fn register_component_hooks(hooks: &mut ComponentHooks)
fn register_component_hooks(hooks: &mut ComponentHooks)
👎Deprecated since 0.16.0: Use the individual hook methods instead (e.g.,
Component::on_add, etc.)Called when registering this component, allowing mutable access to its
ComponentHooks.Source§fn on_add() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
fn on_add() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
Source§fn on_insert() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
fn on_insert() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
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fn on_remove() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
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fn on_despawn() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
Source§fn map_entities<E>(_this: &mut Self, _mapper: &mut E)where
E: EntityMapper,
fn map_entities<E>(_this: &mut Self, _mapper: &mut E)where
E: EntityMapper,
Maps the entities on this component using the given
EntityMapper. This is used to remap entities in contexts like scenes and entity cloning.
When deriving Component, this is populated by annotating fields containing entities with #[entities] Read moreSource§impl Debug for ChannelConfig
impl Debug for ChannelConfig
Source§impl Default for ChannelConfig
impl Default for ChannelConfig
Source§fn default() -> ChannelConfig
fn default() -> ChannelConfig
Returns the “default value” for a type. Read more
Source§impl Hash for ChannelConfig
impl Hash for ChannelConfig
Source§impl Ord for ChannelConfig
impl Ord for ChannelConfig
Source§fn cmp(&self, other: &ChannelConfig) -> Ordering
fn cmp(&self, other: &ChannelConfig) -> Ordering
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
Source§impl PartialEq for ChannelConfig
impl PartialEq for ChannelConfig
Source§impl PartialOrd for ChannelConfig
impl PartialOrd for ChannelConfig
impl Copy for ChannelConfig
impl Eq for ChannelConfig
impl StructuralPartialEq for ChannelConfig
Auto Trait Implementations§
impl Freeze for ChannelConfig
impl RefUnwindSafe for ChannelConfig
impl Send for ChannelConfig
impl Sync for ChannelConfig
impl Unpin for ChannelConfig
impl UnwindSafe for ChannelConfig
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<C> Bundle for Cwhere
C: Component,
impl<C> Bundle for Cwhere
C: Component,
fn component_ids( components: &mut ComponentsRegistrator<'_>, ids: &mut impl FnMut(ComponentId), )
Source§fn register_required_components(
components: &mut ComponentsRegistrator<'_>,
required_components: &mut RequiredComponents,
)
fn register_required_components( components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, )
Registers components that are required by the components in this
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components: &Components,
ids: &mut impl FnMut(Option<ComponentId>),
)
fn get_component_ids( components: &Components, ids: &mut impl FnMut(Option<ComponentId>), )
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Source§impl<C> DynamicBundle for Cwhere
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