Struct Board

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pub struct Board<'a> {
    pub position: u16,
    pub min: i16,
    pub max: i16,
    pub time: bool,
    pub decimals: u8,
    pub name: &'a str,
}

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§position: u16

The order in which the board should be displayed, ascending.

§min: i16

The minimum value for a score to be added to the board.

It’s possible to have negative scores when the app needs scores on the board to be ordered in ascending order rather than descending. So the default minimum is i16::MIN rather than 0.

§max: i16

The maximum value for a score to be added to the board.

Useful for filtering out obvious cheating.

§time: bool

If the score should be formatted as time.

§decimals: u8

Digits after decimal point.

§name: &'a str

Human-readable board name.

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impl Board<'_>

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pub const fn validate(&self) -> Result<(), BoardValidationError>

Validate board attributes.

§Errors

Returns BoardValidationError if any of the attributes are not valid.

Trait Implementations§

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impl<'a> Clone for Board<'a>

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fn clone(&self) -> Board<'a>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<'a> Debug for Board<'a>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de: 'a, 'a> Deserialize<'de> for Board<'a>

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl<'a> PartialEq for Board<'a>

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fn eq(&self, other: &Board<'a>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<'a> Serialize for Board<'a>

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl<'a> Eq for Board<'a>

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impl<'a> StructuralPartialEq for Board<'a>

Auto Trait Implementations§

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impl<'a> Freeze for Board<'a>

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impl<'a> RefUnwindSafe for Board<'a>

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impl<'a> Send for Board<'a>

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impl<'a> Sync for Board<'a>

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impl<'a> Unpin for Board<'a>

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impl<'a> UnwindSafe for Board<'a>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,