pub enum ServerMessage<ID, T> {
Begin(ClientPlayerData<ID, T>),
Start(StartableAction<ID>),
Ping(TimedAction),
Fail(FailedAction),
Command(CommandAction<ID>),
AddRemote(Indexed<ID, RemotePokemon>),
Replace(Indexed<ID, usize>),
Catch(SavedPokemon),
PlayerEnd(ID, EndMessage),
GameEnd(Option<ID>),
}Variants§
Begin(ClientPlayerData<ID, T>)
Start(StartableAction<ID>)
Ping(TimedAction)
Fail(FailedAction)
Command(CommandAction<ID>)
AddRemote(Indexed<ID, RemotePokemon>)
Replace(Indexed<ID, usize>)
Catch(SavedPokemon)
PlayerEnd(ID, EndMessage)
GameEnd(Option<ID>)
Trait Implementations§
Source§impl<ID: Clone, T: Clone> Clone for ServerMessage<ID, T>
impl<ID: Clone, T: Clone> Clone for ServerMessage<ID, T>
Source§fn clone(&self) -> ServerMessage<ID, T>
fn clone(&self) -> ServerMessage<ID, T>
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl<'de, ID, T> Deserialize<'de> for ServerMessage<ID, T>where
ID: Deserialize<'de>,
T: Deserialize<'de>,
impl<'de, ID, T> Deserialize<'de> for ServerMessage<ID, T>where
ID: Deserialize<'de>,
T: Deserialize<'de>,
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl<ID, T> Freeze for ServerMessage<ID, T>
impl<ID, T> RefUnwindSafe for ServerMessage<ID, T>where
ID: RefUnwindSafe,
T: RefUnwindSafe,
impl<ID, T> Send for ServerMessage<ID, T>
impl<ID, T> Sync for ServerMessage<ID, T>
impl<ID, T> Unpin for ServerMessage<ID, T>
impl<ID, T> UnwindSafe for ServerMessage<ID, T>where
ID: UnwindSafe,
T: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more