ServerMessage

Enum ServerMessage 

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pub enum ServerMessage<ID, T> {
    Begin(ClientPlayerData<ID, T>),
    Start(StartableAction<ID>),
    Ping(TimedAction),
    Fail(FailedAction),
    Command(CommandAction<ID>),
    AddRemote(Indexed<ID, RemotePokemon>),
    Replace(Indexed<ID, usize>),
    Catch(SavedPokemon),
    PlayerEnd(ID, EndMessage),
    GameEnd(Option<ID>),
}

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Begin(ClientPlayerData<ID, T>)

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Start(StartableAction<ID>)

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Ping(TimedAction)

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Fail(FailedAction)

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Command(CommandAction<ID>)

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AddRemote(Indexed<ID, RemotePokemon>)

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Replace(Indexed<ID, usize>)

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Catch(SavedPokemon)

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PlayerEnd(ID, EndMessage)

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GameEnd(Option<ID>)

Tuple Fields

§0: Option<ID>

Winner

Trait Implementations§

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impl<ID: Clone, T: Clone> Clone for ServerMessage<ID, T>

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fn clone(&self) -> ServerMessage<ID, T>

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<ID: Debug, T: Debug> Debug for ServerMessage<ID, T>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de, ID, T> Deserialize<'de> for ServerMessage<ID, T>
where ID: Deserialize<'de>, T: Deserialize<'de>,

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl<ID, T> Serialize for ServerMessage<ID, T>
where ID: Serialize, T: Serialize,

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

Auto Trait Implementations§

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impl<ID, T> Freeze for ServerMessage<ID, T>
where ID: Freeze, T: Freeze,

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impl<ID, T> RefUnwindSafe for ServerMessage<ID, T>

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impl<ID, T> Send for ServerMessage<ID, T>
where ID: Send, T: Send,

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impl<ID, T> Sync for ServerMessage<ID, T>
where ID: Sync, T: Sync,

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impl<ID, T> Unpin for ServerMessage<ID, T>
where ID: Unpin, T: Unpin,

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impl<ID, T> UnwindSafe for ServerMessage<ID, T>
where ID: UnwindSafe, T: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,