pub struct DeleteNetworkIdParamsBuilder<S: State = Empty> { /* private fields */ }
Expand description
Use builder syntax to set the inputs and finish with build()
.
Implementations§
Source§impl<S: State> DeleteNetworkIdParamsBuilder<S>
impl<S: State> DeleteNetworkIdParamsBuilder<S>
Sourcepub fn build(self) -> DeleteNetworkIdParamswhere
S: IsComplete,
pub fn build(self) -> DeleteNetworkIdParamswhere
S: IsComplete,
Finish building and return the requested object
Sourcepub fn network_id(
self,
value: String,
) -> DeleteNetworkIdParamsBuilder<SetNetworkId<S>>where
S::NetworkId: IsUnset,
pub fn network_id(
self,
value: String,
) -> DeleteNetworkIdParamsBuilder<SetNetworkId<S>>where
S::NetworkId: IsUnset,
Required.
The ID of the network
Auto Trait Implementations§
impl<S> Freeze for DeleteNetworkIdParamsBuilder<S>
impl<S> RefUnwindSafe for DeleteNetworkIdParamsBuilder<S>
impl<S> Send for DeleteNetworkIdParamsBuilder<S>
impl<S> Sync for DeleteNetworkIdParamsBuilder<S>
impl<S> Unpin for DeleteNetworkIdParamsBuilder<S>
impl<S> UnwindSafe for DeleteNetworkIdParamsBuilder<S>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more