Skip to main content

Activity

Struct Activity 

Source
pub struct Activity { /* private fields */ }
Expand description

Represents a Discord Rich Presence activity.

Implementations§

Source§

impl Activity

Source

pub fn new(details: impl Into<String>) -> Self

Create a new Discord Rich Presence activity.

Examples found in repository?
examples/indefinite-sync.rs (line 10)
3fn main() {
4    let mut client = DiscordIPCSync::new("1463450870480900160")
5        .unwrap()
6        .on_ready(|data| println!("Connected to user: {}", data.user.username));
7
8    client.run(true).unwrap();
9
10    let activity = Activity::new("this runs forever");
11
12    client.set_activity(activity).unwrap();
13    client.wait().unwrap();
14}
More examples
Hide additional examples
examples/indefinite.rs (line 11)
5async fn main() -> Result<()> {
6    let mut client = DiscordIPC::new("1463450870480900160")
7        .on_ready(|data| println!("Connected to user: {}", data.user.username));
8
9    client.run(true).await?;
10
11    let activity = Activity::new("this runs forever");
12
13    client.set_activity(activity).await?;
14    client.wait().await?;
15
16    Ok(())
17}
examples/timed-sync.rs (line 11)
5fn main() {
6    let mut client = DiscordIPCSync::new("1463450870480900160")
7        .unwrap()
8        .on_ready(|data| println!("Connected to user: {}", data.user.username));
9
10    // create activities for later use
11    let activity_1 = Activity::new("this runs").state("for ten seconds");
12    let activity_2 = Activity::new("believe it").state("or not");
13    let close_activity = Activity::new("closing presence in...").duration(Duration::from_secs(5));
14
15    // first run
16    client.run(true).unwrap();
17
18    client.set_activity(activity_1).unwrap();
19    sleep(Duration::from_secs(5));
20    client.set_activity(activity_2).unwrap();
21    sleep(Duration::from_secs(5));
22    client.set_activity(close_activity).unwrap();
23    sleep(Duration::from_secs(5));
24}
examples/timed.rs (line 13)
8async fn main() -> Result<()> {
9    let mut client = DiscordIPC::new("1463450870480900160")
10        .on_ready(|data| println!("Connected to user: {}", data.user.username));
11
12    // create activities for later use
13    let activity_1 = Activity::new("this runs").state("for ten seconds");
14    let activity_2 = Activity::new("believe it").state("or not");
15    let closing_activity = Activity::new("closing presence in...").duration(Duration::from_secs(5));
16
17    // first run
18    client.run(true).await?;
19
20    client.set_activity(activity_1).await?;
21    sleep(Duration::from_secs(5)).await;
22    client.set_activity(activity_2).await?;
23    sleep(Duration::from_secs(5)).await;
24    client.set_activity(closing_activity).await?;
25    sleep(Duration::from_secs(5)).await;
26
27    Ok(())
28}
Source

pub fn state(self, state: impl Into<String>) -> Self

Sets the state (bottom text) for the activity.

Examples found in repository?
examples/timed-sync.rs (line 11)
5fn main() {
6    let mut client = DiscordIPCSync::new("1463450870480900160")
7        .unwrap()
8        .on_ready(|data| println!("Connected to user: {}", data.user.username));
9
10    // create activities for later use
11    let activity_1 = Activity::new("this runs").state("for ten seconds");
12    let activity_2 = Activity::new("believe it").state("or not");
13    let close_activity = Activity::new("closing presence in...").duration(Duration::from_secs(5));
14
15    // first run
16    client.run(true).unwrap();
17
18    client.set_activity(activity_1).unwrap();
19    sleep(Duration::from_secs(5));
20    client.set_activity(activity_2).unwrap();
21    sleep(Duration::from_secs(5));
22    client.set_activity(close_activity).unwrap();
23    sleep(Duration::from_secs(5));
24}
More examples
Hide additional examples
examples/timed.rs (line 13)
8async fn main() -> Result<()> {
9    let mut client = DiscordIPC::new("1463450870480900160")
10        .on_ready(|data| println!("Connected to user: {}", data.user.username));
11
12    // create activities for later use
13    let activity_1 = Activity::new("this runs").state("for ten seconds");
14    let activity_2 = Activity::new("believe it").state("or not");
15    let closing_activity = Activity::new("closing presence in...").duration(Duration::from_secs(5));
16
17    // first run
18    client.run(true).await?;
19
20    client.set_activity(activity_1).await?;
21    sleep(Duration::from_secs(5)).await;
22    client.set_activity(activity_2).await?;
23    sleep(Duration::from_secs(5)).await;
24    client.set_activity(closing_activity).await?;
25    sleep(Duration::from_secs(5)).await;
26
27    Ok(())
28}
Source

pub fn duration(self, duration: Duration) -> Self

Sets the duration for the activity. This is used to create a countdown timer.

Examples found in repository?
examples/timed-sync.rs (line 13)
5fn main() {
6    let mut client = DiscordIPCSync::new("1463450870480900160")
7        .unwrap()
8        .on_ready(|data| println!("Connected to user: {}", data.user.username));
9
10    // create activities for later use
11    let activity_1 = Activity::new("this runs").state("for ten seconds");
12    let activity_2 = Activity::new("believe it").state("or not");
13    let close_activity = Activity::new("closing presence in...").duration(Duration::from_secs(5));
14
15    // first run
16    client.run(true).unwrap();
17
18    client.set_activity(activity_1).unwrap();
19    sleep(Duration::from_secs(5));
20    client.set_activity(activity_2).unwrap();
21    sleep(Duration::from_secs(5));
22    client.set_activity(close_activity).unwrap();
23    sleep(Duration::from_secs(5));
24}
More examples
Hide additional examples
examples/timed.rs (line 15)
8async fn main() -> Result<()> {
9    let mut client = DiscordIPC::new("1463450870480900160")
10        .on_ready(|data| println!("Connected to user: {}", data.user.username));
11
12    // create activities for later use
13    let activity_1 = Activity::new("this runs").state("for ten seconds");
14    let activity_2 = Activity::new("believe it").state("or not");
15    let closing_activity = Activity::new("closing presence in...").duration(Duration::from_secs(5));
16
17    // first run
18    client.run(true).await?;
19
20    client.set_activity(activity_1).await?;
21    sleep(Duration::from_secs(5)).await;
22    client.set_activity(activity_2).await?;
23    sleep(Duration::from_secs(5)).await;
24    client.set_activity(closing_activity).await?;
25    sleep(Duration::from_secs(5)).await;
26
27    Ok(())
28}

Trait Implementations§

Source§

impl Clone for Activity

Source§

fn clone(&self) -> Activity

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl Debug for Activity

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.