pub struct PossibleDecoder {
    pub child: Option<Child>,
    pub reader: Option<Box<dyn Read>>,
}
Expand description

A struct representing a possible decoder. When dropped, kills the decoder process and tries to wait for it to prevent zombies and runaway decoder processes.

Fields

child: Option<Child>reader: Option<Box<dyn Read>>

The reader handle. It’s an option so you can take it and move it out of here.

Trait Implementations

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