pub struct Flashlight {}Trait Implementations§
Source§impl Debug for Flashlight
impl Debug for Flashlight
Source§impl Default for Flashlight
impl Default for Flashlight
Source§fn default() -> Flashlight
fn default() -> Flashlight
Returns the “default value” for a type. Read more
Source§impl<Pixel, Space: CoordinateSpace<Data = usize>> Shader<FrameNumber, Space, Pixel> for Flashlight
impl<Pixel, Space: CoordinateSpace<Data = usize>> Shader<FrameNumber, Space, Pixel> for Flashlight
Source§fn draw(&self, coords: &Coordinates<Space>, uniforms: &FrameNumber) -> Pixel
fn draw(&self, coords: &Coordinates<Space>, uniforms: &FrameNumber) -> Pixel
Turns a Virtual coordinate into a real pixel color
Auto Trait Implementations§
impl Freeze for Flashlight
impl RefUnwindSafe for Flashlight
impl Send for Flashlight
impl Sync for Flashlight
impl Unpin for Flashlight
impl UnsafeUnpin for Flashlight
impl UnwindSafe for Flashlight
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more