pub struct Chimes {}Trait Implementations§
Source§impl<Space: CoordinateSpace<Data = usize>, Pixel> Shader<FrameNumber, Space, Pixel> for Chimes
impl<Space: CoordinateSpace<Data = usize>, Pixel> Shader<FrameNumber, Space, Pixel> for Chimes
Source§fn draw(
&self,
surface_coords: &Coordinates<Space>,
uniforms: &FrameNumber,
) -> Pixel
fn draw( &self, surface_coords: &Coordinates<Space>, uniforms: &FrameNumber, ) -> Pixel
Turns a Virtual coordinate into a real pixel color
Auto Trait Implementations§
impl Freeze for Chimes
impl RefUnwindSafe for Chimes
impl Send for Chimes
impl Sync for Chimes
impl Unpin for Chimes
impl UnsafeUnpin for Chimes
impl UnwindSafe for Chimes
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more