pub struct Thinking {}Trait Implementations§
Source§impl<Space: CoordinateSpace<Data = usize>> Shader<FrameNumber, Space, Rgb<u8>> for Thinking
impl<Space: CoordinateSpace<Data = usize>> Shader<FrameNumber, Space, Rgb<u8>> for Thinking
Source§fn draw(&self, coords: &Coordinates<Space>, uniforms: &FrameNumber) -> Rgb<u8>
fn draw(&self, coords: &Coordinates<Space>, uniforms: &FrameNumber) -> Rgb<u8>
Turns a Virtual coordinate into a real pixel color
Auto Trait Implementations§
impl Freeze for Thinking
impl RefUnwindSafe for Thinking
impl Send for Thinking
impl Sync for Thinking
impl Unpin for Thinking
impl UnwindSafe for Thinking
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more