Struct PatternPaint

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pub struct PatternPaint {
    pub visible: Option<bool>,
    pub opacity: Option<f64>,
    pub blend_mode: BlendMode,
    pub type: Type,
    pub source_node_id: String,
    pub tile_type: TileType,
    pub scaling_factor: f64,
    pub spacing: Box<Vector>,
    pub horizontal_alignment: HorizontalAlignment,
    pub vertical_alignment: VerticalAlignment,
}

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§visible: Option<bool>

Is the paint enabled?

§opacity: Option<f64>

Overall opacity of paint (colors within the paint can also have opacity values which would blend with this)

§blend_mode: BlendMode

How this node blends with nodes behind it in the scene

§type: Type

The string literal "PATTERN" representing the paint’s type. Always check the type before reading other properties.

§source_node_id: String

The node id of the source node for the pattern

§tile_type: TileType

The tile type for the pattern

§scaling_factor: f64

The scaling factor for the pattern

§spacing: Box<Vector>

The spacing for the pattern

§horizontal_alignment: HorizontalAlignment

The horizontal alignment for the pattern

§vertical_alignment: VerticalAlignment

The vertical alignment for the pattern

Implementations§

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impl PatternPaint

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pub fn new( blend_mode: BlendMode, type: Type, source_node_id: String, tile_type: TileType, scaling_factor: f64, spacing: Vector, horizontal_alignment: HorizontalAlignment, vertical_alignment: VerticalAlignment, ) -> PatternPaint

Trait Implementations§

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impl Clone for PatternPaint

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fn clone(&self) -> PatternPaint

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for PatternPaint

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for PatternPaint

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fn default() -> PatternPaint

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for PatternPaint

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl PartialEq for PatternPaint

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fn eq(&self, other: &PatternPaint) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for PatternPaint

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for PatternPaint

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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where T: ?Sized,

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Immutably borrows from an owned value. Read more
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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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fn from(t: T) -> T

Returns the argument unchanged.

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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where T: Policy<B, E>, P: Policy<B, E>,

Create a new Policy that returns Action::Follow only if self and other return Action::Follow. Read more
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where T: Policy<B, E>, P: Policy<B, E>,

Create a new Policy that returns Action::Follow if either self or other returns Action::Follow. Read more
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type Owned = T

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type Error = Infallible

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