Struct LinkUnfurlNode

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pub struct LinkUnfurlNode {
Show 13 fields pub id: String, pub name: String, pub visible: Option<bool>, pub locked: Option<bool>, pub is_fixed: Option<bool>, pub scroll_behavior: ScrollBehavior, pub rotation: Option<f64>, pub component_property_references: Option<HashMap<String, String>>, pub plugin_data: Option<Option<Value>>, pub shared_plugin_data: Option<Option<Value>>, pub bound_variables: Option<Box<IsLayerTraitBoundVariables>>, pub explicit_variable_modes: Option<HashMap<String, String>>, pub export_settings: Option<Vec<ExportSetting>>,
}

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§id: String

A string uniquely identifying this node within the document.

§name: String

The name given to the node by the user in the tool.

§visible: Option<bool>

Whether or not the node is visible on the canvas.

§locked: Option<bool>

If true, layer is locked and cannot be edited

§is_fixed: Option<bool>

Whether the layer is fixed while the parent is scrolling

§scroll_behavior: ScrollBehavior

How layer should be treated when the frame is resized

§rotation: Option<f64>

The rotation of the node, if not 0.

§component_property_references: Option<HashMap<String, String>>

A mapping of a layer’s property to component property name of component properties attached to this node. The component property name can be used to look up more information on the corresponding component’s or component set’s componentPropertyDefinitions.

§plugin_data: Option<Option<Value>>§shared_plugin_data: Option<Option<Value>>§bound_variables: Option<Box<IsLayerTraitBoundVariables>>§explicit_variable_modes: Option<HashMap<String, String>>

A mapping of variable collection ID to mode ID representing the explicitly set modes for this node.

§export_settings: Option<Vec<ExportSetting>>

An array of export settings representing images to export from the node.

Implementations§

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impl LinkUnfurlNode

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pub fn new( id: String, name: String, scroll_behavior: ScrollBehavior, ) -> LinkUnfurlNode

Trait Implementations§

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impl Clone for LinkUnfurlNode

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fn clone(&self) -> LinkUnfurlNode

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for LinkUnfurlNode

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for LinkUnfurlNode

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fn default() -> LinkUnfurlNode

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for LinkUnfurlNode

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl PartialEq for LinkUnfurlNode

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fn eq(&self, other: &LinkUnfurlNode) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for LinkUnfurlNode

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for LinkUnfurlNode

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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