pub struct State {
pub identity: Identity,
pub persistent: PersistentState,
pub runtime: RuntimeState,
}Fields§
§identity: IdentityBatch device identity (aaguid, certificate, key).
persistent: PersistentState§runtime: RuntimeStateImplementations§
Source§impl State
impl State
pub fn new() -> Self
pub fn decrement_retries<T: FilesystemClient>( &mut self, trussed: &mut T, ) -> Result<()>
pub fn reset_retries<T: FilesystemClient>( &mut self, trussed: &mut T, ) -> Result<()>
pub fn pin_blocked(&self) -> Result<()>
Trait Implementations§
Auto Trait Implementations§
impl Freeze for State
impl RefUnwindSafe for State
impl Send for State
impl Sync for State
impl Unpin for State
impl UnwindSafe for State
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more