pub struct RenderShape { /* private fields */ }Expand description
Shape for rendering on the GPU
Note that this object does not allocate any memory on the GPU itself; it stores a bytecode-serialized version of the shape, which is copied to the GPU during rendering.
Implementations§
Source§impl RenderShape
impl RenderShape
Sourcepub fn new(shape: &VmShape) -> Result<Self, RenderShapeError>
pub fn new(shape: &VmShape) -> Result<Self, RenderShapeError>
Builds a new render shape
Auto Trait Implementations§
impl Freeze for RenderShape
impl RefUnwindSafe for RenderShape
impl Send for RenderShape
impl Sync for RenderShape
impl Unpin for RenderShape
impl UnsafeUnpin for RenderShape
impl UnwindSafe for RenderShape
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