pub struct ColorSettings {
pub z: f32,
pub only_filled: bool,
pub world_to_model: Matrix3<f32>,
}Expand description
Settings for per-pixel color evaluation
Fields§
§z: f32Z height at which to evaluate the colors
only_filled: boolWhen non-zero, only compute color for filled pixels
world_to_model: Matrix3<f32>Transform matrix
This should be the same transform matrix used to evaluate the original pixel image (unless you’re doing something weird)
Trait Implementations§
Source§impl Clone for ColorSettings
impl Clone for ColorSettings
impl Copy for ColorSettings
Auto Trait Implementations§
impl Freeze for ColorSettings
impl RefUnwindSafe for ColorSettings
impl Send for ColorSettings
impl Sync for ColorSettings
impl Unpin for ColorSettings
impl UnsafeUnpin for ColorSettings
impl UnwindSafe for ColorSettings
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