Expand description
2D and 3D rendering
To render something, build a configuration object then call its run
function, e.g. ImageRenderConfig::run
and VoxelRenderConfig::run
.
Modules§
- effects
- Post-processing effects for rendered images
Structs§
- Distance
Pixel - A pixel in a 2D image
- Geometry
Pixel - Pixel type for a
GeometryBuffer
- Image
- Generic image type
- Image
Render Config - Settings for 2D rendering
- Voxel
Render Config - Settings for 3D rendering
Traits§
- Image
Size Like - Helper trait to make images generic across
ImageSize
andVoxelSize
Type Aliases§
- Color
Image - Three-channel color image
- Geometry
Buffer - Image containing depth and normal at each pixel