RegOpDiscriminants

Enum RegOpDiscriminants 

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pub enum RegOpDiscriminants {
Show 50 variants Output, Input, CopyReg, CopyImm, NegReg, AbsReg, RecipReg, SqrtReg, SquareReg, FloorReg, CeilReg, RoundReg, SinReg, CosReg, TanReg, AsinReg, AcosReg, AtanReg, ExpReg, LnReg, NotReg, AddRegImm, MulRegImm, DivRegImm, DivImmReg, SubImmReg, SubRegImm, ModRegReg, ModRegImm, AtanRegImm, CompareRegImm, MinRegImm, MaxRegImm, AndRegImm, OrRegImm, ModImmReg, AtanImmReg, CompareImmReg, AddRegReg, MulRegReg, DivRegReg, SubRegReg, CompareRegReg, AtanRegReg, MinRegReg, MaxRegReg, AndRegReg, OrRegReg, Load, Store,
}
Expand description

RegOp discriminant value

Variants§

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Output

Writes an output variable by index

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Input

Read an input variable by index

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CopyReg

Copies the given register

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CopyImm

Copy an immediate to a register

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NegReg

Negate the given register

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AbsReg

Take the absolute value of the given register

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RecipReg

Take the reciprocal of the given register (1.0 / value)

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SqrtReg

Take the square root of the given register

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SquareReg

Square the given register

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FloorReg

Returns the largest integer less than or equal to self

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CeilReg

Returns the smallest integer greater than or equal to self

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RoundReg

Returns the nearest integer to self. If a value is half-way between two integers, round away from 0.0.

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SinReg

Computes the sine of the given register (in radians)

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CosReg

Computes the cosine of the given register (in radians)

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TanReg

Computes the tangent of the given register (in radians)

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AsinReg

Computes the arcsin of the given register (in radians)

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AcosReg

Computes the arccos of the given register (in radians)

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AtanReg

Computes the arctangent of the given register (in radians)

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ExpReg

Computes the exponential function of the given register

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LnReg

Computes the natural log of the given register

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NotReg

Computes the logical negation of the given register

Equivalent to if arg == 0 { 1 } else { 0 }

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AddRegImm

Add a register and an immediate

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MulRegImm

Multiply a register and an immediate

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DivRegImm

Divides a register and an immediate

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DivImmReg

Divides an immediate by a register

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SubImmReg

Subtract a register from an immediate

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SubRegImm

Subtract an immediate from a register

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ModRegReg

Take the module (least nonnegative remainder) of two registers

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ModRegImm

Take the module (least nonnegative remainder) of a register and an immediate

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AtanRegImm

atan2 of a position (y, x) specified as register, immediate

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CompareRegImm

Compares a register with an immediate

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MinRegImm

Compute the minimum of a register and an immediate

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MaxRegImm

Compute the maximum of a register and an immediate

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AndRegImm

Logical AND (short-circuiting)

This is equivalent to if lhs == 0 { lhs } else { imm }

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OrRegImm

Logical OR (short-circuiting)

This is equivalent to if lhs != 0 { lhs } else { imm }

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ModImmReg

Take the module (least nonnegative remainder) of an immediate and a register

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AtanImmReg

atan2 of a position (y, x) specified as immediate, register

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CompareImmReg

Compares an immediate with a register

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AddRegReg

Add two registers

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MulRegReg

Multiply two registers

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DivRegReg

Divides two registers

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SubRegReg

Subtract one register from another

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CompareRegReg

Compares two registers

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AtanRegReg

atan2 of a position (y, x) specified as register, register

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MinRegReg

Take the minimum of two registers

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MaxRegReg

Take the maximum of two registers

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AndRegReg

Logical AND (short-circuiting)

This is equivalent to if lhs == 0 { lhs } else { rhs }

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OrRegReg

Logical OR (short-circuiting)

This is equivalent to if lhs != 0 { lhs } else { rhs }

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Load

Read from a memory slot to a register

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Store

Write from a register to a memory slot

Implementations§

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impl RegOpDiscriminants

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pub const fn from_repr(discriminant: usize) -> Option<RegOpDiscriminants>

Try to create Self from the raw representation

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impl Clone for RegOpDiscriminants

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fn clone(&self) -> RegOpDiscriminants

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for RegOpDiscriminants

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl EnumCount for RegOpDiscriminants

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const COUNT: usize = 50usize

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impl<'_enum> From<&'_enum RegOp> for RegOpDiscriminants

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fn from(val: &'_enum RegOp) -> RegOpDiscriminants

Converts to this type from the input type.
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impl<'_derivative_strum> From<&'_derivative_strum RegOpDiscriminants> for &'static str

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fn from(x: &'_derivative_strum RegOpDiscriminants) -> &'static str

Converts to this type from the input type.
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impl From<RegOp> for RegOpDiscriminants

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fn from(val: RegOp) -> RegOpDiscriminants

Converts to this type from the input type.
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impl From<RegOpDiscriminants> for &'static str

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fn from(x: RegOpDiscriminants) -> &'static str

Converts to this type from the input type.
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impl IntoEnumIterator for RegOpDiscriminants

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type Iterator = RegOpDiscriminantsIter

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fn iter() -> RegOpDiscriminantsIter

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impl PartialEq for RegOpDiscriminants

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fn eq(&self, other: &RegOpDiscriminants) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for RegOpDiscriminants

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impl Eq for RegOpDiscriminants

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impl StructuralPartialEq for RegOpDiscriminants

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impl<T> Any for T
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Immutably borrows from an owned value. Read more
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Mutably borrows from an owned value. Read more
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unsafe fn clone_to_uninit(&self, dest: *mut u8)

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Returns the argument unchanged.

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Calls U::from(self).

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where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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Sets the background color to an RGB value.
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Apply a runtime-determined style
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