Tree

Struct Tree 

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pub struct Tree(/* private fields */);
Expand description

Owned handle for a standalone math tree

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impl Tree

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pub fn axes() -> (Self, Self, Self)

Returns an (x, y, z) tuple

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pub fn as_ptr(&self) -> *const TreeOp

Returns a pointer to the inner TreeOp

This can be used as a strong (but not unique) identity.

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pub fn ptr_eq(&self, other: &Self) -> bool

Shallow (pointer) equality check

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pub fn remap_xyz(&self, x: Tree, y: Tree, z: Tree) -> Tree

Remaps the axes of the given tree

If the mapping is affine, then remap_affine should be preferred.

The remapping is lazy; it is not evaluated until the tree is imported into a Context.

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pub fn remap_affine(&self, mat: Affine3<f64>) -> Tree

Performs an affine remapping of the given tree

The remapping is lazy; it is not evaluated until the tree is imported into a Context.

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pub fn var(&self) -> Option<Var>

Returns the inner Var if this is an input tree, or None

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pub fn deriv(&self, v: Var) -> Tree

Performs symbolic differentiation with respect to the given variable

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pub fn pow(&self, n: i64) -> Self

Raises this tree to the power of an integer using exponentiation by squaring

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impl Tree

See Context for documentation of these functions

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pub fn x() -> Self

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pub fn y() -> Self

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pub fn z() -> Self

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pub fn constant(f: f64) -> Self

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pub fn square(&self) -> Self

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pub fn floor(&self) -> Self

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pub fn ceil(&self) -> Self

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pub fn round(&self) -> Self

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pub fn sqrt(&self) -> Self

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pub fn max<T: Into<Tree>>(&self, other: T) -> Self

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pub fn min<T: Into<Tree>>(&self, other: T) -> Self

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pub fn compare<T: Into<Tree>>(&self, other: T) -> Self

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pub fn modulo<T: Into<Tree>>(&self, other: T) -> Self

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pub fn and<T: Into<Tree>>(&self, other: T) -> Self

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pub fn or<T: Into<Tree>>(&self, other: T) -> Self

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pub fn atan2<T: Into<Tree>>(&self, other: T) -> Self

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pub fn neg(&self) -> Self

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pub fn recip(&self) -> Self

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pub fn sin(&self) -> Self

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pub fn cos(&self) -> Self

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pub fn tan(&self) -> Self

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pub fn asin(&self) -> Self

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pub fn acos(&self) -> Self

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pub fn atan(&self) -> Self

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pub fn exp(&self) -> Self

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pub fn ln(&self) -> Self

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pub fn not(&self) -> Self

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pub fn abs(&self) -> Self

Trait Implementations§

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impl<A: Into<Tree>> Add<A> for Tree

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type Output = Tree

The resulting type after applying the + operator.
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fn add(self, other: A) -> Self

Performs the + operation. Read more
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impl Add<Tree> for f32

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type Output = Tree

The resulting type after applying the + operator.
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fn add(self, other: Tree) -> Tree

Performs the + operation. Read more
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impl Add<Tree> for f64

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type Output = Tree

The resulting type after applying the + operator.
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fn add(self, other: Tree) -> Tree

Performs the + operation. Read more
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impl<A: Into<Tree>> AddAssign<A> for Tree

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fn add_assign(&mut self, other: A)

Performs the += operation. Read more
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impl Clone for Tree

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fn clone(&self) -> Tree

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Tree

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Deref for Tree

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type Target = TreeOp

The resulting type after dereferencing.
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fn deref(&self) -> &Self::Target

Dereferences the value.
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impl<A: Into<Tree>> Div<A> for Tree

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type Output = Tree

The resulting type after applying the / operator.
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fn div(self, other: A) -> Self

Performs the / operation. Read more
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impl Div<Tree> for f32

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type Output = Tree

The resulting type after applying the / operator.
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fn div(self, other: Tree) -> Tree

Performs the / operation. Read more
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impl Div<Tree> for f64

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type Output = Tree

The resulting type after applying the / operator.
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fn div(self, other: Tree) -> Tree

Performs the / operation. Read more
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impl<A: Into<Tree>> DivAssign<A> for Tree

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fn div_assign(&mut self, other: A)

Performs the /= operation. Read more
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impl<'__facet> Facet<'__facet> for Tree

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const VTABLE: &'static ValueVTable

Function pointers to perform various operations: print the full type name (with generic type parameters), use the Display implementation, the Debug implementation, build a default value, clone, etc. Read more
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const SHAPE: &'static Shape

The shape of this type Read more
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impl<F: MathFunction> From<Tree> for Shape<F>

Converts a Tree to a Shape with the default axes

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fn from(t: Tree) -> Self

Converts to this type from the input type.
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impl From<TreeOp> for Tree

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fn from(t: TreeOp) -> Tree

Converts to this type from the input type.
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impl From<Var> for Tree

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fn from(v: Var) -> Tree

Converts to this type from the input type.
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impl From<f32> for Tree

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fn from(v: f32) -> Tree

Converts to this type from the input type.
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impl From<f64> for Tree

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fn from(v: f64) -> Tree

Converts to this type from the input type.
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impl From<i32> for Tree

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fn from(v: i32) -> Tree

Converts to this type from the input type.
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impl<A: Into<Tree>> Mul<A> for Tree

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type Output = Tree

The resulting type after applying the * operator.
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fn mul(self, other: A) -> Self

Performs the * operation. Read more
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impl Mul<Tree> for f32

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type Output = Tree

The resulting type after applying the * operator.
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fn mul(self, other: Tree) -> Tree

Performs the * operation. Read more
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impl Mul<Tree> for f64

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type Output = Tree

The resulting type after applying the * operator.
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fn mul(self, other: Tree) -> Tree

Performs the * operation. Read more
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impl<A: Into<Tree>> MulAssign<A> for Tree

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fn mul_assign(&mut self, other: A)

Performs the *= operation. Read more
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impl Neg for Tree

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type Output = Tree

The resulting type after applying the - operator.
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fn neg(self) -> Self::Output

Performs the unary - operation. Read more
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impl PartialEq for Tree

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fn eq(&self, other: &Self) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<A: Into<Tree>> Sub<A> for Tree

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type Output = Tree

The resulting type after applying the - operator.
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fn sub(self, other: A) -> Self

Performs the - operation. Read more
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impl Sub<Tree> for f32

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type Output = Tree

The resulting type after applying the - operator.
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fn sub(self, other: Tree) -> Tree

Performs the - operation. Read more
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impl Sub<Tree> for f64

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type Output = Tree

The resulting type after applying the - operator.
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fn sub(self, other: Tree) -> Tree

Performs the - operation. Read more
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impl<A: Into<Tree>> SubAssign<A> for Tree

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fn sub_assign(&mut self, other: A)

Performs the -= operation. Read more
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impl TryFrom<Tree> for Var

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type Error = Error

The type returned in the event of a conversion error.
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fn try_from(t: Tree) -> Result<Var, Error>

Performs the conversion.
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impl Eq for Tree

Auto Trait Implementations§

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impl Freeze for Tree

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impl RefUnwindSafe for Tree

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impl Send for Tree

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impl Sync for Tree

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impl Unpin for Tree

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impl UnwindSafe for Tree

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<P, T> Receiver for P
where P: Deref<Target = T> + ?Sized, T: ?Sized,

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type Target = T

🔬This is a nightly-only experimental API. (arbitrary_self_types)
The target type on which the method may be called.
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impl<T> Same for T

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type Output = T

Should always be Self
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impl<SS, SP> SupersetOf<SS> for SP
where SS: SubsetOf<SP>,

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fn to_subset(&self) -> Option<SS>

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more
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fn is_in_subset(&self) -> bool

Checks if self is actually part of its subset T (and can be converted to it).
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fn to_subset_unchecked(&self) -> SS

Use with care! Same as self.to_subset but without any property checks. Always succeeds.
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fn from_subset(element: &SS) -> SP

The inclusion map: converts self to the equivalent element of its superset.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T, Right> ClosedAdd<Right> for T
where T: Add<Right, Output = T> + AddAssign<Right>,

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impl<T, Right> ClosedAddAssign<Right> for T
where T: ClosedAdd<Right> + AddAssign<Right>,

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impl<T, Right> ClosedDiv<Right> for T
where T: Div<Right, Output = T> + DivAssign<Right>,

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impl<T, Right> ClosedDivAssign<Right> for T
where T: ClosedDiv<Right> + DivAssign<Right>,

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impl<T, Right> ClosedMul<Right> for T
where T: Mul<Right, Output = T> + MulAssign<Right>,

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impl<T, Right> ClosedMulAssign<Right> for T
where T: ClosedMul<Right> + MulAssign<Right>,

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impl<T> ClosedNeg for T
where T: Neg<Output = T>,

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impl<T, Right> ClosedSub<Right> for T
where T: Sub<Right, Output = T> + SubAssign<Right>,

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impl<T, Right> ClosedSubAssign<Right> for T
where T: ClosedSub<Right> + SubAssign<Right>,

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impl<T> Scalar for T
where T: 'static + Clone + PartialEq + Debug,