RegOp

Enum RegOp 

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pub enum RegOp {
Show 50 variants Output(u8, u32), Input(u8, u32), CopyReg(u8, u8), CopyImm(u8, f32), NegReg(u8, u8), AbsReg(u8, u8), RecipReg(u8, u8), SqrtReg(u8, u8), SquareReg(u8, u8), FloorReg(u8, u8), CeilReg(u8, u8), RoundReg(u8, u8), SinReg(u8, u8), CosReg(u8, u8), TanReg(u8, u8), AsinReg(u8, u8), AcosReg(u8, u8), AtanReg(u8, u8), ExpReg(u8, u8), LnReg(u8, u8), NotReg(u8, u8), AddRegImm(u8, u8, f32), MulRegImm(u8, u8, f32), DivRegImm(u8, u8, f32), DivImmReg(u8, u8, f32), SubImmReg(u8, u8, f32), SubRegImm(u8, u8, f32), ModRegReg(u8, u8, u8), ModRegImm(u8, u8, f32), AtanRegImm(u8, u8, f32), CompareRegImm(u8, u8, f32), MinRegImm(u8, u8, f32), MaxRegImm(u8, u8, f32), AndRegImm(u8, u8, f32), OrRegImm(u8, u8, f32), ModImmReg(u8, u8, f32), AtanImmReg(u8, u8, f32), CompareImmReg(u8, u8, f32), AddRegReg(u8, u8, u8), MulRegReg(u8, u8, u8), DivRegReg(u8, u8, u8), SubRegReg(u8, u8, u8), CompareRegReg(u8, u8, u8), AtanRegReg(u8, u8, u8), MinRegReg(u8, u8, u8), MaxRegReg(u8, u8, u8), AndRegReg(u8, u8, u8), OrRegReg(u8, u8, u8), Load(u8, u32), Store(u8, u32),
}
Expand description

Operations used in register-allocated tapes

Arguments, in order, are

  • Output register
  • LHS register (or input slot for Input)
  • RHS register (or immediate for *Imm)

We have a maximum of 256 registers, though some tapes (e.g. ones targeting physical hardware) may choose to use fewer.

Variants§

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Output(u8, u32)

Writes an output variable by index

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Input(u8, u32)

Read an input variable by index

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CopyReg(u8, u8)

Copies the given register

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CopyImm(u8, f32)

Copy an immediate to a register

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NegReg(u8, u8)

Negate the given register

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AbsReg(u8, u8)

Take the absolute value of the given register

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RecipReg(u8, u8)

Take the reciprocal of the given register (1.0 / value)

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SqrtReg(u8, u8)

Take the square root of the given register

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SquareReg(u8, u8)

Square the given register

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FloorReg(u8, u8)

Returns the largest integer less than or equal to self

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CeilReg(u8, u8)

Returns the smallest integer greater than or equal to self

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RoundReg(u8, u8)

Returns the nearest integer to self. If a value is half-way between two integers, round away from 0.0.

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SinReg(u8, u8)

Computes the sine of the given register (in radians)

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CosReg(u8, u8)

Computes the cosine of the given register (in radians)

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TanReg(u8, u8)

Computes the tangent of the given register (in radians)

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AsinReg(u8, u8)

Computes the arcsin of the given register (in radians)

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AcosReg(u8, u8)

Computes the arccos of the given register (in radians)

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AtanReg(u8, u8)

Computes the arctangent of the given register (in radians)

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ExpReg(u8, u8)

Computes the exponential function of the given register

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LnReg(u8, u8)

Computes the natural log of the given register

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NotReg(u8, u8)

Computes the logical negation of the given register

Equivalent to if arg == 0 { 1 } else { 0 }

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AddRegImm(u8, u8, f32)

Add a register and an immediate

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MulRegImm(u8, u8, f32)

Multiply a register and an immediate

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DivRegImm(u8, u8, f32)

Divides a register and an immediate

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DivImmReg(u8, u8, f32)

Divides an immediate by a register

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SubImmReg(u8, u8, f32)

Subtract a register from an immediate

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SubRegImm(u8, u8, f32)

Subtract an immediate from a register

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ModRegReg(u8, u8, u8)

Take the module (least nonnegative remainder) of two registers

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ModRegImm(u8, u8, f32)

Take the module (least nonnegative remainder) of a register and an immediate

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AtanRegImm(u8, u8, f32)

atan2 of a position (y, x) specified as register, immediate

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CompareRegImm(u8, u8, f32)

Compares a register with an immediate

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MinRegImm(u8, u8, f32)

Compute the minimum of a register and an immediate

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MaxRegImm(u8, u8, f32)

Compute the maximum of a register and an immediate

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AndRegImm(u8, u8, f32)

Logical AND (short-circuiting)

This is equivalent to if lhs == 0 { lhs } else { imm }

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OrRegImm(u8, u8, f32)

Logical OR (short-circuiting)

This is equivalent to if lhs != 0 { lhs } else { imm }

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ModImmReg(u8, u8, f32)

Take the module (least nonnegative remainder) of an immediate and a register

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AtanImmReg(u8, u8, f32)

atan2 of a position (y, x) specified as immediate, register

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CompareImmReg(u8, u8, f32)

Compares an immediate with a register

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AddRegReg(u8, u8, u8)

Add two registers

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MulRegReg(u8, u8, u8)

Multiply two registers

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DivRegReg(u8, u8, u8)

Divides two registers

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SubRegReg(u8, u8, u8)

Subtract one register from another

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CompareRegReg(u8, u8, u8)

Compares two registers

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AtanRegReg(u8, u8, u8)

atan2 of a position (y, x) specified as register, register

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MinRegReg(u8, u8, u8)

Take the minimum of two registers

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MaxRegReg(u8, u8, u8)

Take the maximum of two registers

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AndRegReg(u8, u8, u8)

Logical AND (short-circuiting)

This is equivalent to if lhs == 0 { lhs } else { rhs }

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OrRegReg(u8, u8, u8)

Logical OR (short-circuiting)

This is equivalent to if lhs != 0 { lhs } else { rhs }

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Load(u8, u32)

Read from a memory slot to a register

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Store(u8, u32)

Write from a register to a memory slot

Trait Implementations§

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impl Clone for RegOp

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fn clone(&self) -> RegOp

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for RegOp

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for RegOp

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl<'_enum> From<&'_enum RegOp> for RegOpDiscriminants

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fn from(val: &'_enum RegOp) -> RegOpDiscriminants

Converts to this type from the input type.
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impl From<RegOp> for RegOpDiscriminants

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fn from(val: RegOp) -> RegOpDiscriminants

Converts to this type from the input type.
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impl IntoDiscriminant for RegOp

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type Discriminant = RegOpDiscriminants

Enum listing the same variants as this enum but without any data fields
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fn discriminant(&self) -> Self::Discriminant

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impl PartialEq for RegOp

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fn eq(&self, other: &RegOp) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for RegOp

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl Copy for RegOp

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impl StructuralPartialEq for RegOp

Auto Trait Implementations§

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impl Freeze for RegOp

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impl RefUnwindSafe for RegOp

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impl Send for RegOp

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impl Sync for RegOp

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impl Unpin for RegOp

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impl UnwindSafe for RegOp

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

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unsafe fn init(init: <T as Pointable>::Init) -> usize

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Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> Same for T

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type Output = T

Should always be Self
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impl<SS, SP> SupersetOf<SS> for SP
where SS: SubsetOf<SP>,

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fn to_subset(&self) -> Option<SS>

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more
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fn is_in_subset(&self) -> bool

Checks if self is actually part of its subset T (and can be converted to it).
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fn to_subset_unchecked(&self) -> SS

Use with care! Same as self.to_subset but without any property checks. Always succeeds.
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fn from_subset(element: &SS) -> SP

The inclusion map: converts self to the equivalent element of its superset.
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where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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Uses borrowed data to replace owned data, usually by cloning. Read more
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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

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fn vzip(self) -> V

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where T: 'static + Clone + PartialEq + Debug,