pub struct AvailabilityAvailableTime {
pub id: Option<String>,
pub extension: Vec<Extension>,
pub days_of_week: Vec<Code>,
pub all_day: Option<Boolean>,
pub available_start_time: Option<Time>,
pub available_end_time: Option<Time>,
}Expand description
Times the {item} is available
A collection of times that the {item} is available.
Fields§
§id: Option<String>Unique id for inter-element referencing
Unique id for the element within a resource (for internal references). This may be any string value that does not contain spaces.
extension: Vec<Extension>Additional content defined by implementations
May be used to represent additional information that is not part of the basic definition of the element. To make the use of extensions safe and managable, there is a strict set of governance applied to the definition and use of extensions. Though any implementer can define an extension, there is a set of requirements that SHALL be met as part of the definition of the extension.
days_of_week: Vec<Code>mon | tue | wed | thu | fri | sat | sun
Indicates which days of the week are available between the start and end Times.
all_day: Option<Boolean>Always available? i.e. 24 hour service
Is this always available? (hence times are irrelevant) i.e. 24 hour service.
available_start_time: Option<Time>Opening time of day (ignored if allDay = true)
The opening time of day. Note: If the AllDay flag is set, then this time is ignored.
available_end_time: Option<Time>Closing time of day (ignored if allDay = true)
The closing time of day. Note: If the AllDay flag is set, then this time is ignored.