pub struct BodyStructureIncludedStructure {Show 13 fields
pub id: Option<String>,
pub extension: Vec<Extension>,
pub modifier_extension: Vec<Extension>,
pub structure: CodeableConcept,
pub structure_ext: Option<FieldExtension>,
pub laterality: Option<CodeableConcept>,
pub laterality_ext: Option<FieldExtension>,
pub body_landmark_orientation: Vec<Option<BodyStructureIncludedStructureBodyLandmarkOrientation>>,
pub body_landmark_orientation_ext: Vec<Option<FieldExtension>>,
pub spatial_reference: Vec<Option<Reference>>,
pub spatial_reference_ext: Vec<Option<FieldExtension>>,
pub qualifier: Vec<Option<CodeableConcept>>,
pub qualifier_ext: Vec<Option<FieldExtension>>,
}
Expand description
Sub-fields of the includedStructure field in BodyStructure
Fields§
§id: Option<String>
Unique id for inter-element referencing
Unique id for the element within a resource (for internal references). This may be any string value that does not contain spaces.
extension: Vec<Extension>
Additional content defined by implementations
May be used to represent additional information that is not part of the basic definition of the element. To make the use of extensions safe and managable, there is a strict set of governance applied to the definition and use of extensions. Though any implementer can define an extension, there is a set of requirements that SHALL be met as part of the definition of the extension.
There can be no stigma associated with the use of extensions by any application, project, or standard - regardless of the institution or jurisdiction that uses or defines the extensions. The use of extensions is what allows the FHIR specification to retain a core level of simplicity for everyone.
modifier_extension: Vec<Extension>
Extensions that cannot be ignored even if unrecognized
May be used to represent additional information that is not part of the basic definition of the element and that modifies the understanding of the element in which it is contained and/or the understanding of the containing element’s descendants. Usually modifier elements provide negation or qualification. To make the use of extensions safe and managable, there is a strict set of governance applied to the definition and use of extensions. Though any implementer can define an extension, there is a set of requirements that SHALL be met as part of the definition of the extension. Applications processing a resource are required to check for modifier extensions.
Modifier extensions SHALL NOT change the meaning of any elements on Resource or DomainResource (including cannot change the meaning of modifierExtension itself).
There can be no stigma associated with the use of extensions by any application, project, or standard - regardless of the institution or jurisdiction that uses or defines the extensions. The use of extensions is what allows the FHIR specification to retain a core level of simplicity for everyone.
structure: CodeableConcept
BodySite; Code that represents the included structure
Code that represents the included structure.
structure_ext: Option<FieldExtension>
Extension field.
laterality: Option<CodeableConcept>
BodyStructureQualifier; Code that represents the included structure laterality
Code that represents the included structure laterality.
laterality_ext: Option<FieldExtension>
Extension field.
body_landmark_orientation: Vec<Option<BodyStructureIncludedStructureBodyLandmarkOrientation>>
Landmark relative location
Body locations in relation to a specific body landmark (tatoo, scar, other body structure).
body_landmark_orientation_ext: Vec<Option<FieldExtension>>
Extension field.
spatial_reference: Vec<Option<Reference>>
Cartesian reference for structure
XY or XYZ-coordinate orientation for structure.
spatial_reference_ext: Vec<Option<FieldExtension>>
Extension field.
qualifier: Vec<Option<CodeableConcept>>
BodyStructureQualifier; Code that represents the included structure qualifier
Code that represents the included structure qualifier.
qualifier_ext: Vec<Option<FieldExtension>>
Extension field.
Implementations§
Source§impl BodyStructureIncludedStructure
impl BodyStructureIncludedStructure
Sourcepub fn builder() -> BodyStructureIncludedStructureBuilder
pub fn builder() -> BodyStructureIncludedStructureBuilder
Start building a new instance
Trait Implementations§
Source§impl Clone for BodyStructureIncludedStructure
impl Clone for BodyStructureIncludedStructure
Source§fn clone(&self) -> BodyStructureIncludedStructure
fn clone(&self) -> BodyStructureIncludedStructure
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl<'de> Deserialize<'de> for BodyStructureIncludedStructure
impl<'de> Deserialize<'de> for BodyStructureIncludedStructure
Source§fn deserialize<__D>(
__deserializer: __D,
) -> Result<BodyStructureIncludedStructure, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(
__deserializer: __D,
) -> Result<BodyStructureIncludedStructure, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
Source§impl PartialEq for BodyStructureIncludedStructure
impl PartialEq for BodyStructureIncludedStructure
Source§fn eq(&self, other: &BodyStructureIncludedStructure) -> bool
fn eq(&self, other: &BodyStructureIncludedStructure) -> bool
self
and other
values to be equal, and is used by ==
.