pub struct DeviceDispense {Show 29 fields
pub id: Option<Id>,
pub meta: Option<Meta>,
pub implicit_rules: Option<UriDt>,
pub language: Option<CodeDt>,
pub text: Option<Narrative>,
pub contained: Option<Vec<AnyResource>>,
pub extension: Option<Vec<Extension>>,
pub modifier_extension: Option<Vec<Extension>>,
pub identifier: Option<Vec<Identifier>>,
pub based_on: Option<Vec<Reference>>,
pub part_of: Option<Vec<Reference>>,
pub status: Option<CodeDt>,
pub status_reason: Option<CodeableReference>,
pub category: Option<Vec<CodeableConcept>>,
pub device: Option<CodeableReference>,
pub subject: Option<Reference>,
pub receiver: Option<Reference>,
pub encounter: Option<Reference>,
pub supporting_information: Option<Vec<Reference>>,
pub performer: Option<Vec<DeviceDispensePerformerBackboneElement>>,
pub location: Option<Reference>,
pub type_: Option<CodeableConcept>,
pub quantity: Option<Quantity>,
pub prepared_date: Option<DateTimeDt>,
pub when_handed_over: Option<DateTimeDt>,
pub destination: Option<Reference>,
pub note: Option<Vec<Annotation>>,
pub usage_instruction: Option<MarkdownDt>,
pub event_history: Option<Vec<Reference>>,
}
Fields§
§id: Option<Id>
Logical id of this artifact
meta: Option<Meta>
Metadata about the resource
implicit_rules: Option<UriDt>
A set of rules under which this content was created
language: Option<CodeDt>
Language of the resource content
text: Option<Narrative>
Text summary of the resource, for human interpretation
contained: Option<Vec<AnyResource>>
Contained, inline Resources
extension: Option<Vec<Extension>>
Additional content defined by implementations
modifier_extension: Option<Vec<Extension>>
Extensions that cannot be ignored
identifier: Option<Vec<Identifier>>
Business identifier for this dispensation
based_on: Option<Vec<Reference>>
The order or request that this dispense is fulfilling
part_of: Option<Vec<Reference>>
The bigger event that this dispense is a part of
status: Option<CodeDt>
preparation | in-progress | cancelled | on-hold | completed | entered-in-error | stopped | declined | unknown
status_reason: Option<CodeableReference>
Why a dispense was or was not performed
category: Option<Vec<CodeableConcept>>
Type of device dispense
device: Option<CodeableReference>
What device was supplied
subject: Option<Reference>
Who the dispense is for
receiver: Option<Reference>
Who collected the device or where the medication was delivered
encounter: Option<Reference>
Encounter associated with event
supporting_information: Option<Vec<Reference>>
Information that supports the dispensing of the device
performer: Option<Vec<DeviceDispensePerformerBackboneElement>>
Who performed event
location: Option<Reference>
Where the dispense occurred
type_: Option<CodeableConcept>
Trial fill, partial fill, emergency fill, etc
quantity: Option<Quantity>
Amount dispensed
prepared_date: Option<DateTimeDt>
When product was packaged and reviewed
when_handed_over: Option<DateTimeDt>
When product was given out
destination: Option<Reference>
Where the device was sent or should be sent
note: Option<Vec<Annotation>>
Information about the dispense
usage_instruction: Option<MarkdownDt>
Full representation of the usage instructions
event_history: Option<Vec<Reference>>
A list of relevant lifecycle events
Implementations§
Source§impl DeviceDispense
impl DeviceDispense
pub fn set_identifier(self, v: Vec<Identifier>) -> Self
pub fn add_identifier(self, v: Identifier) -> Self
pub fn set_based_on(self, v: Vec<Reference>) -> Self
pub fn add_based_on(self, v: Reference) -> Self
pub fn set_part_of(self, v: Vec<Reference>) -> Self
pub fn add_part_of(self, v: Reference) -> Self
pub fn set_status<T: Into<CodeDt>>(self, v: T) -> Self
pub fn set_status_reason(self, v: CodeableReference) -> Self
pub fn set_category(self, v: Vec<CodeableConcept>) -> Self
pub fn add_category(self, v: CodeableConcept) -> Self
pub fn set_device(self, v: CodeableReference) -> Self
pub fn set_subject(self, v: Reference) -> Self
pub fn set_receiver(self, v: Reference) -> Self
pub fn set_encounter(self, v: Reference) -> Self
pub fn set_supporting_information(self, v: Vec<Reference>) -> Self
pub fn add_supporting_information(self, v: Reference) -> Self
pub fn set_performer( self, v: Vec<DeviceDispensePerformerBackboneElement>, ) -> Self
pub fn add_performer(self, v: DeviceDispensePerformerBackboneElement) -> Self
pub fn set_location(self, v: Reference) -> Self
pub fn set_type_(self, v: CodeableConcept) -> Self
pub fn set_quantity(self, v: Quantity) -> Self
pub fn set_prepared_date<T: Into<DateTimeDt>>(self, v: T) -> Self
pub fn set_when_handed_over<T: Into<DateTimeDt>>(self, v: T) -> Self
pub fn set_destination(self, v: Reference) -> Self
pub fn set_note(self, v: Vec<Annotation>) -> Self
pub fn add_note(self, v: Annotation) -> Self
pub fn set_usage_instruction<T: Into<MarkdownDt>>(self, v: T) -> Self
pub fn set_event_history(self, v: Vec<Reference>) -> Self
pub fn add_event_history(self, v: Reference) -> Self
Trait Implementations§
Source§impl Clone for DeviceDispense
impl Clone for DeviceDispense
Source§fn clone(&self) -> DeviceDispense
fn clone(&self) -> DeviceDispense
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
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