pub struct BodyStructureIncludedStructureBodyLandmarkOrientationBackboneElement {
pub id: Option<String>,
pub extension: Option<Vec<Extension>>,
pub modifier_extension: Option<Vec<Extension>>,
pub landmark_description: Option<Vec<CodeableConcept>>,
pub clock_face_position: Option<Vec<CodeableConcept>>,
pub distance_from_landmark: Option<Vec<BodyStructureIncludedStructureBodyLandmarkOrientationDistanceFromLandmarkBackboneElement>>,
pub surface_orientation: Option<Vec<CodeableConcept>>,
}
Fields§
§id: Option<String>
Unique id for inter-element referencing
extension: Option<Vec<Extension>>
Additional content defined by implementations
modifier_extension: Option<Vec<Extension>>
Extensions that cannot be ignored even if unrecognized
landmark_description: Option<Vec<CodeableConcept>>
Body ]andmark description
clock_face_position: Option<Vec<CodeableConcept>>
Clockface orientation
distance_from_landmark: Option<Vec<BodyStructureIncludedStructureBodyLandmarkOrientationDistanceFromLandmarkBackboneElement>>
Landmark relative location
surface_orientation: Option<Vec<CodeableConcept>>
Relative landmark surface orientation
Trait Implementations§
Source§impl Clone for BodyStructureIncludedStructureBodyLandmarkOrientationBackboneElement
impl Clone for BodyStructureIncludedStructureBodyLandmarkOrientationBackboneElement
Source§fn clone(
&self,
) -> BodyStructureIncludedStructureBodyLandmarkOrientationBackboneElement
fn clone( &self, ) -> BodyStructureIncludedStructureBodyLandmarkOrientationBackboneElement
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Convert for BodyStructureIncludedStructureBodyLandmarkOrientationBackboneElement
impl Convert for BodyStructureIncludedStructureBodyLandmarkOrientationBackboneElement
fn to_integer(&self) -> Result<Integer>
fn to_decimal(&self) -> Result<Decimal>
fn to_strings(&self) -> Result<String>
fn to_datetime(&self) -> Result<DateTime>
fn to_boolean(&self) -> Result<Boolean>
Source§impl Default for BodyStructureIncludedStructureBodyLandmarkOrientationBackboneElement
impl Default for BodyStructureIncludedStructureBodyLandmarkOrientationBackboneElement
Source§fn default() -> BodyStructureIncludedStructureBodyLandmarkOrientationBackboneElement
fn default() -> BodyStructureIncludedStructureBodyLandmarkOrientationBackboneElement
Returns the “default value” for a type. Read more
Source§impl<'de> Deserialize<'de> for BodyStructureIncludedStructureBodyLandmarkOrientationBackboneElement
impl<'de> Deserialize<'de> for BodyStructureIncludedStructureBodyLandmarkOrientationBackboneElement
fn deserialize<De>(deserializer: De) -> Result<Self>where
De: Deserializer<'de>,
Source§impl Executor for BodyStructureIncludedStructureBodyLandmarkOrientationBackboneElement
impl Executor for BodyStructureIncludedStructureBodyLandmarkOrientationBackboneElement
fn element(&self, symbol: &String, index: &Option<usize>) -> Result<Collection>
fn to_collection(&self, index: &Option<usize>) -> Collection
fn child(&self, _index: usize) -> Result<Collection>
impl DataType for BodyStructureIncludedStructureBodyLandmarkOrientationBackboneElement
Auto Trait Implementations§
impl Freeze for BodyStructureIncludedStructureBodyLandmarkOrientationBackboneElement
impl RefUnwindSafe for BodyStructureIncludedStructureBodyLandmarkOrientationBackboneElement
impl Send for BodyStructureIncludedStructureBodyLandmarkOrientationBackboneElement
impl Sync for BodyStructureIncludedStructureBodyLandmarkOrientationBackboneElement
impl Unpin for BodyStructureIncludedStructureBodyLandmarkOrientationBackboneElement
impl UnwindSafe for BodyStructureIncludedStructureBodyLandmarkOrientationBackboneElement
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more