pub struct ExampleScenarioActorBackboneElement {
pub id: Option<String>,
pub extension: Option<Vec<Extension>>,
pub modifier_extension: Option<Vec<Extension>>,
pub key: Option<StringDt>,
pub type_: Option<CodeDt>,
pub title: Option<StringDt>,
pub description: Option<MarkdownDt>,
}
Fields§
§id: Option<String>
Unique id for inter-element referencing
extension: Option<Vec<Extension>>
Additional content defined by implementations
modifier_extension: Option<Vec<Extension>>
Extensions that cannot be ignored even if unrecognized
key: Option<StringDt>
ID or acronym of the actor
type_: Option<CodeDt>
person | system
title: Option<StringDt>
Label for actor when rendering
description: Option<MarkdownDt>
Details about actor
Trait Implementations§
Source§impl Clone for ExampleScenarioActorBackboneElement
impl Clone for ExampleScenarioActorBackboneElement
Source§fn clone(&self) -> ExampleScenarioActorBackboneElement
fn clone(&self) -> ExampleScenarioActorBackboneElement
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Convert for ExampleScenarioActorBackboneElement
impl Convert for ExampleScenarioActorBackboneElement
fn to_integer(&self) -> Result<Integer>
fn to_decimal(&self) -> Result<Decimal>
fn to_strings(&self) -> Result<String>
fn to_datetime(&self) -> Result<DateTime>
fn to_boolean(&self) -> Result<Boolean>
Source§impl Default for ExampleScenarioActorBackboneElement
impl Default for ExampleScenarioActorBackboneElement
Source§fn default() -> ExampleScenarioActorBackboneElement
fn default() -> ExampleScenarioActorBackboneElement
Returns the “default value” for a type. Read more
Source§impl<'de> Deserialize<'de> for ExampleScenarioActorBackboneElement
impl<'de> Deserialize<'de> for ExampleScenarioActorBackboneElement
fn deserialize<De>(deserializer: De) -> Result<Self>where
De: Deserializer<'de>,
Source§impl Executor for ExampleScenarioActorBackboneElement
impl Executor for ExampleScenarioActorBackboneElement
fn element(&self, symbol: &String, index: &Option<usize>) -> Result<Collection>
fn to_collection(&self, index: &Option<usize>) -> Collection
fn child(&self, _index: usize) -> Result<Collection>
impl DataType for ExampleScenarioActorBackboneElement
Auto Trait Implementations§
impl Freeze for ExampleScenarioActorBackboneElement
impl RefUnwindSafe for ExampleScenarioActorBackboneElement
impl Send for ExampleScenarioActorBackboneElement
impl Sync for ExampleScenarioActorBackboneElement
impl Unpin for ExampleScenarioActorBackboneElement
impl UnwindSafe for ExampleScenarioActorBackboneElement
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more