Struct AVCodec

Source
#[repr(C)]
pub struct AVCodec {
Show 15 fields pub name: *const c_char, pub long_name: *const c_char, pub type_: AVMediaType, pub id: AVCodecID, pub capabilities: c_int, pub max_lowres: u8, pub supported_framerates: *const AVRational, pub pix_fmts: *const AVPixelFormat, pub supported_samplerates: *const c_int, pub sample_fmts: *const AVSampleFormat, pub channel_layouts: *const u64, pub priv_class: *const AVClass, pub profiles: *const AVProfile, pub wrapper_name: *const c_char, pub ch_layouts: *const AVChannelLayout,
}
Expand description

AVCodec.

Fields§

§name: *const c_char

Name of the codec implementation. The name is globally unique among encoders and among decoders (but an encoder and a decoder can share the same name). This is the primary way to find a codec from the user perspective.

§long_name: *const c_char

Descriptive name for the codec, meant to be more human readable than name. You should use the NULL_IF_CONFIG_SMALL() macro to define it.

§type_: AVMediaType§id: AVCodecID§capabilities: c_int

Codec capabilities. see AV_CODEC_CAP_*

§max_lowres: u8

< maximum value for lowres supported by the decoder

§supported_framerates: *const AVRational

< array of supported framerates, or NULL if any, array is terminated by {0,0}

§pix_fmts: *const AVPixelFormat

< array of supported pixel formats, or NULL if unknown, array is terminated by -1

§supported_samplerates: *const c_int

< array of supported audio samplerates, or NULL if unknown, array is terminated by 0

§sample_fmts: *const AVSampleFormat

< array of supported sample formats, or NULL if unknown, array is terminated by -1

§channel_layouts: *const u64

< array of support channel layouts, or NULL if unknown. array is terminated by 0

§priv_class: *const AVClass

< AVClass for the private context

§profiles: *const AVProfile

< array of recognized profiles, or NULL if unknown, array is terminated by {AV_PROFILE_UNKNOWN}

§wrapper_name: *const c_char

Group name of the codec implementation. This is a short symbolic name of the wrapper backing this codec. A wrapper uses some kind of external implementation for the codec, such as an external library, or a codec implementation provided by the OS or the hardware. If this field is NULL, this is a builtin, libavcodec native codec. If non-NULL, this will be the suffix in AVCodec.name in most cases (usually AVCodec.name will be of the form “<codec_name>_<wrapper_name>”).

§ch_layouts: *const AVChannelLayout

Array of supported channel layouts, terminated with a zeroed layout.

Trait Implementations§

Source§

impl Clone for AVCodec

Source§

fn clone(&self) -> AVCodec

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl Debug for AVCodec

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl PartialEq for AVCodec

Source§

fn eq(&self, other: &AVCodec) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
Source§

impl Copy for AVCodec

Source§

impl Eq for AVCodec

Source§

impl StructuralPartialEq for AVCodec

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.