#[repr(C)]pub struct AVFloatDSPContext {
pub vector_fmul: Option<unsafe extern "C" fn(dst: *mut f32, src0: *const f32, src1: *const f32, len: c_int)>,
pub vector_fmac_scalar: Option<unsafe extern "C" fn(dst: *mut f32, src: *const f32, mul: f32, len: c_int)>,
pub vector_dmac_scalar: Option<unsafe extern "C" fn(dst: *mut f64, src: *const f64, mul: f64, len: c_int)>,
pub vector_fmul_scalar: Option<unsafe extern "C" fn(dst: *mut f32, src: *const f32, mul: f32, len: c_int)>,
pub vector_dmul_scalar: Option<unsafe extern "C" fn(dst: *mut f64, src: *const f64, mul: f64, len: c_int)>,
pub vector_fmul_window: Option<unsafe extern "C" fn(dst: *mut f32, src0: *const f32, src1: *const f32, win: *const f32, len: c_int)>,
pub vector_fmul_add: Option<unsafe extern "C" fn(dst: *mut f32, src0: *const f32, src1: *const f32, src2: *const f32, len: c_int)>,
pub vector_fmul_reverse: Option<unsafe extern "C" fn(dst: *mut f32, src0: *const f32, src1: *const f32, len: c_int)>,
pub butterflies_float: Option<unsafe extern "C" fn(v1: *mut f32, v2: *mut f32, len: c_int)>,
pub scalarproduct_float: Option<unsafe extern "C" fn(v1: *const f32, v2: *const f32, len: c_int) -> f32>,
pub vector_dmul: Option<unsafe extern "C" fn(dst: *mut f64, src0: *const f64, src1: *const f64, len: c_int)>,
}
Fields§
§vector_fmul: Option<unsafe extern "C" fn(dst: *mut f32, src0: *const f32, src1: *const f32, len: c_int)>
Calculate the entry wise product of two vectors of floats and store the result in a vector of floats.
@param dst output vector constraints: 32-byte aligned @param src0 first input vector constraints: 32-byte aligned @param src1 second input vector constraints: 32-byte aligned @param len number of elements in the input constraints: multiple of 16
vector_fmac_scalar: Option<unsafe extern "C" fn(dst: *mut f32, src: *const f32, mul: f32, len: c_int)>
Multiply a vector of floats by a scalar float and add to destination vector. Source and destination vectors must overlap exactly or not at all.
@param dst result vector constraints: 32-byte aligned @param src input vector constraints: 32-byte aligned @param mul scalar value @param len length of vector constraints: multiple of 16
vector_dmac_scalar: Option<unsafe extern "C" fn(dst: *mut f64, src: *const f64, mul: f64, len: c_int)>
Multiply a vector of doubles by a scalar double and add to destination vector. Source and destination vectors must overlap exactly or not at all.
@param dst result vector constraints: 32-byte aligned @param src input vector constraints: 32-byte aligned @param mul scalar value @param len length of vector constraints: multiple of 16
vector_fmul_scalar: Option<unsafe extern "C" fn(dst: *mut f32, src: *const f32, mul: f32, len: c_int)>
Multiply a vector of floats by a scalar float. Source and destination vectors must overlap exactly or not at all.
@param dst result vector constraints: 16-byte aligned @param src input vector constraints: 16-byte aligned @param mul scalar value @param len length of vector constraints: multiple of 4
vector_dmul_scalar: Option<unsafe extern "C" fn(dst: *mut f64, src: *const f64, mul: f64, len: c_int)>
Multiply a vector of double by a scalar double. Source and destination vectors must overlap exactly or not at all.
@param dst result vector constraints: 32-byte aligned @param src input vector constraints: 32-byte aligned @param mul scalar value @param len length of vector constraints: multiple of 8
vector_fmul_window: Option<unsafe extern "C" fn(dst: *mut f32, src0: *const f32, src1: *const f32, win: *const f32, len: c_int)>
Overlap/add with window function. Used primarily by MDCT-based audio codecs. Source and destination vectors must overlap exactly or not at all.
@param dst result vector constraints: 16-byte aligned @param src0 first source vector constraints: 16-byte aligned @param src1 second source vector constraints: 16-byte aligned @param win half-window vector constraints: 16-byte aligned @param len length of vector constraints: multiple of 4
vector_fmul_add: Option<unsafe extern "C" fn(dst: *mut f32, src0: *const f32, src1: *const f32, src2: *const f32, len: c_int)>
Calculate the entry wise product of two vectors of floats, add a third vector of floats and store the result in a vector of floats.
@param dst output vector constraints: 32-byte aligned @param src0 first input vector constraints: 32-byte aligned @param src1 second input vector constraints: 32-byte aligned @param src2 third input vector constraints: 32-byte aligned @param len number of elements in the input constraints: multiple of 16
vector_fmul_reverse: Option<unsafe extern "C" fn(dst: *mut f32, src0: *const f32, src1: *const f32, len: c_int)>
Calculate the entry wise product of two vectors of floats, and store the result in a vector of floats. The second vector of floats is iterated over in reverse order.
@param dst output vector constraints: 32-byte aligned @param src0 first input vector constraints: 32-byte aligned @param src1 second input vector constraints: 32-byte aligned @param len number of elements in the input constraints: multiple of 16
butterflies_float: Option<unsafe extern "C" fn(v1: *mut f32, v2: *mut f32, len: c_int)>
Calculate the sum and difference of two vectors of floats.
@param v1 first input vector, sum output, 16-byte aligned @param v2 second input vector, difference output, 16-byte aligned @param len length of vectors, multiple of 4
scalarproduct_float: Option<unsafe extern "C" fn(v1: *const f32, v2: *const f32, len: c_int) -> f32>
Calculate the scalar product of two vectors of floats.
@param v1 first vector, 16-byte aligned @param v2 second vector, 16-byte aligned @param len length of vectors, multiple of 4
@return sum of elementwise products
vector_dmul: Option<unsafe extern "C" fn(dst: *mut f64, src0: *const f64, src1: *const f64, len: c_int)>
Calculate the entry wise product of two vectors of doubles and store the result in a vector of doubles.
@param dst output vector constraints: 32-byte aligned @param src0 first input vector constraints: 32-byte aligned @param src1 second input vector constraints: 32-byte aligned @param len number of elements in the input constraints: multiple of 16
Trait Implementations§
Source§impl Clone for AVFloatDSPContext
impl Clone for AVFloatDSPContext
Source§fn clone(&self) -> AVFloatDSPContext
fn clone(&self) -> AVFloatDSPContext
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
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