pub struct GLInput<'a> {
pub textures: &'a [FFGLTextureStruct],
pub host: u32,
}Expand description
Texture inputs
Fields§
§textures: &'a [FFGLTextureStruct]§host: u32Trait Implementations§
Auto Trait Implementations§
impl<'a> Freeze for GLInput<'a>
impl<'a> RefUnwindSafe for GLInput<'a>
impl<'a> Send for GLInput<'a>
impl<'a> Sync for GLInput<'a>
impl<'a> Unpin for GLInput<'a>
impl<'a> UnwindSafe for GLInput<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more