pub struct Mapped {
pub m: Mat3,
pub mask: Rect,
pub feather: f64,
}Expand description
One output frame’s mapping.
Fields§
§m: Mat3Output pixel -> source pixel (before the stabilizer’s warp).
mask: RectThe picture’s part that shows, in source pixels: black outside.
feather: f64Soft edge inside mask, source pixels.
Trait Implementations§
impl Copy for Mapped
impl StructuralPartialEq for Mapped
Auto Trait Implementations§
impl Freeze for Mapped
impl RefUnwindSafe for Mapped
impl Send for Mapped
impl Sync for Mapped
impl Unpin for Mapped
impl UnsafeUnpin for Mapped
impl UnwindSafe for Mapped
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more