pub enum Unit {
Shot(Shot),
Gap,
Transition {
a: Shot,
b: Shot,
kind: TransitionKind,
},
Split(Split),
SplitDissolve {
split: Split,
shot: Shot,
split_out: bool,
},
Comp(Arc<Piece>),
}Expand description
What a segment renders.
Variants§
Shot(Shot)
Gap
Black.
Transition
A transition from a to b, both frames long.
Split(Split)
A split-screen.
SplitDissolve
A dissolve between a split-screen and a shot (split_out: the split is outgoing).
Comp(Arc<Piece>)
A piece of a comp (ffcine.comp/1), lowered.
Trait Implementations§
impl StructuralPartialEq for Unit
Auto Trait Implementations§
impl Forget for Unit
impl Freeze for Unit
impl RefUnwindSafe for Unit
impl Send for Unit
impl Sync for Unit
impl Unpin for Unit
impl UnsafeUnpin for Unit
impl UnwindSafe for Unit
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more