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Module glow

Module glow 

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Three-pass GPU bloom / glow render node.

Pass 0 extracts pixels at or above a luma threshold (others become black), pass 1 Gaussian-blurs those highlights (reusing GaussianBlurNode), and pass 2 adds the blurred highlights back onto the original frame weighted by intensity. A CPU fallback (RenderNodeCpu) mirrors the same three steps.

Structsยง

GlowNode
Three-pass GPU bloom / glow effect.