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AlphaMatteNode

Struct AlphaMatteNode 

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pub struct AlphaMatteNode {
    pub background_rgba: Vec<u8>,
    pub background_width: u32,
    pub background_height: u32,
}
Expand description

Porter-Duff src-over: composite inputs[0] (foreground) over inputs[1] (background) using the foreground’s own alpha channel.

For the CPU path the background data must be stored in background_rgba.

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§background_rgba: Vec<u8>

Background frame RGBA bytes (required for the CPU path).

§background_width: u32

Width of background_rgba.

§background_height: u32

Height of background_rgba.

Implementations§

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impl AlphaMatteNode

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pub fn new( background_rgba: Vec<u8>, background_width: u32, background_height: u32, ) -> Self

Trait Implementations§

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impl RenderNodeCpu for AlphaMatteNode

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fn process_cpu(&self, rgba: &mut [u8], _w: u32, _h: u32)

Process rgba in-place. Read more

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