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ColorGradeNode

Struct ColorGradeNode 

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pub struct ColorGradeNode {
    pub brightness: f32,
    pub contrast: f32,
    pub saturation: f32,
    pub temperature: f32,
    pub tint: f32,
}
Expand description

Basic colour grading: brightness, contrast, saturation, temperature, tint.

§Processing order

brightness → contrast → temperature/tint → saturation

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§brightness: f32

Additive brightness offset (−1.0 – +1.0; 0.0 = no change).

§contrast: f32

Contrast multiplier around 0.5 (0.0 – 4.0; 1.0 = no change).

§saturation: f32

Saturation multiplier (0.0 = greyscale; 1.0 = no change; 2.0 = double).

§temperature: f32

Colour temperature offset (−1.0 = cool/blue; +1.0 = warm/orange).

§tint: f32

Tint offset (−1.0 = magenta; +1.0 = green).

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impl ColorGradeNode

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pub fn new( brightness: f32, contrast: f32, saturation: f32, temperature: f32, tint: f32, ) -> Self

Identity node (no colour change).

Trait Implementations§

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impl Default for ColorGradeNode

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl RenderNodeCpu for ColorGradeNode

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fn process_cpu(&self, rgba: &mut [u8], _w: u32, _h: u32)

Process rgba in-place. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

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where T: ?Sized,

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fn borrow(&self) -> &T

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impl<T> BorrowMut<T> for T
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fn borrow_mut(&mut self) -> &mut T

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
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fn into(self) -> U

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impl<T, U> TryFrom<U> for T
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type Error = Infallible

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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

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