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ChannelLayout

Enum ChannelLayout 

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#[non_exhaustive]
pub enum ChannelLayout { Mono, Stereo, Stereo2_1, Surround3_0, Quad, Surround5_0, Surround5_1, Surround6_1, Surround7_1, Other(u32), }
Expand description

Audio channel layout representing the speaker configuration.

This enum covers common channel layouts used in audio/video files. For uncommon layouts, use Other with the channel count.

§Common Layouts

  • Mono: Single channel (1.0)
  • Stereo: Left + Right (2.0)
  • Surround 5.1: FL + FR + FC + LFE + BL + BR (standard home theater)
  • Surround 7.1: 5.1 + SL + SR (extended surround)

Variants (Non-exhaustive)§

This enum is marked as non-exhaustive
Non-exhaustive enums could have additional variants added in future. Therefore, when matching against variants of non-exhaustive enums, an extra wildcard arm must be added to account for any future variants.
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Mono

Mono (1 channel)

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Stereo

Stereo (2 channels: Left, Right)

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Stereo2_1

2.1 (3 channels: Left, Right, LFE)

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Surround3_0

3.0 (3 channels: Left, Right, Center)

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Quad

4.0 Quad (4 channels: FL, FR, BL, BR)

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Surround5_0

5.0 (5 channels: FL, FR, FC, BL, BR)

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Surround5_1

5.1 (6 channels: FL, FR, FC, LFE, BL, BR)

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Surround6_1

6.1 (7 channels: FL, FR, FC, LFE, BC, SL, SR)

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Surround7_1

7.1 (8 channels: FL, FR, FC, LFE, BL, BR, SL, SR)

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Other(u32)

Other layout with specified channel count

Implementations§

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impl ChannelLayout

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pub const fn channels(&self) -> u32

Returns the number of audio channels in this layout.

§Examples
use ff_format::channel::ChannelLayout;

assert_eq!(ChannelLayout::Mono.channels(), 1);
assert_eq!(ChannelLayout::Stereo.channels(), 2);
assert_eq!(ChannelLayout::Surround5_1.channels(), 6);
assert_eq!(ChannelLayout::Surround7_1.channels(), 8);
assert_eq!(ChannelLayout::Other(10).channels(), 10);
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pub const fn name(&self) -> &'static str

Returns the layout name as a human-readable string.

§Examples
use ff_format::channel::ChannelLayout;

assert_eq!(ChannelLayout::Mono.name(), "mono");
assert_eq!(ChannelLayout::Stereo.name(), "stereo");
assert_eq!(ChannelLayout::Surround5_1.name(), "5.1");
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pub const fn is_mono(&self) -> bool

Returns true if this is a mono layout.

§Examples
use ff_format::channel::ChannelLayout;

assert!(ChannelLayout::Mono.is_mono());
assert!(!ChannelLayout::Stereo.is_mono());
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pub const fn is_stereo(&self) -> bool

Returns true if this is a stereo layout.

§Examples
use ff_format::channel::ChannelLayout;

assert!(ChannelLayout::Stereo.is_stereo());
assert!(!ChannelLayout::Mono.is_stereo());
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pub const fn is_surround(&self) -> bool

Returns true if this is a surround sound layout (more than 2 channels).

§Examples
use ff_format::channel::ChannelLayout;

assert!(ChannelLayout::Surround5_1.is_surround());
assert!(ChannelLayout::Surround7_1.is_surround());
assert!(!ChannelLayout::Stereo.is_surround());
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pub const fn has_lfe(&self) -> bool

Returns true if this layout includes an LFE (subwoofer) channel.

§Examples
use ff_format::channel::ChannelLayout;

assert!(ChannelLayout::Stereo2_1.has_lfe());
assert!(ChannelLayout::Surround5_1.has_lfe());
assert!(!ChannelLayout::Surround5_0.has_lfe());
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pub const fn from_channels(channels: u32) -> Self

Creates a ChannelLayout from a channel count.

This tries to match common layouts, falling back to Other for uncommon channel counts.

§Examples
use ff_format::channel::ChannelLayout;

assert_eq!(ChannelLayout::from_channels(1), ChannelLayout::Mono);
assert_eq!(ChannelLayout::from_channels(2), ChannelLayout::Stereo);
assert_eq!(ChannelLayout::from_channels(6), ChannelLayout::Surround5_1);
assert_eq!(ChannelLayout::from_channels(10), ChannelLayout::Other(10));

Trait Implementations§

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impl Clone for ChannelLayout

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fn clone(&self) -> ChannelLayout

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Copy for ChannelLayout

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impl Debug for ChannelLayout

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for ChannelLayout

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fn default() -> Self

Returns the default channel layout (Stereo).

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impl Display for ChannelLayout

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Eq for ChannelLayout

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impl From<u32> for ChannelLayout

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fn from(channels: u32) -> Self

Converts to this type from the input type.
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impl Hash for ChannelLayout

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
1.3.0 · Source§

fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq for ChannelLayout

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fn eq(&self, other: &ChannelLayout) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for ChannelLayout

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> ToString for T
where T: Display + ?Sized,

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fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.