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Line

Struct Line 

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#[repr(C)]
pub struct Line<T> { pub start: Vec2<T>, pub end: Vec2<T>, }
Expand description

A line segment connecting two points.

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§start: Vec2<T>

The start point.

§end: Vec2<T>

The end point.

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impl<T: Pod + NoUninit> Line<T>

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pub fn as_bytes(&self) -> &[u8]

This type re-interpreted as a slice of bytes.

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pub fn as_bytes_mut(&mut self) -> &mut [u8]

This type re-interpreted as a mutable slice of bytes.

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impl<T: Copy + AbsDiffEq<Epsilon = T>> Line<T>

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pub fn abs_diff_eq(&self, other: &Self) -> bool

Returns true if the two values are approximately equal according to the absolute difference between their components.

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impl<T: Copy + RelativeEq<Epsilon = T>> Line<T>

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pub fn relative_eq(&self, other: &Self) -> bool

Returns true if the two values are approximately equal according to the absolute difference between their components, as well as relative-based comparisons.

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impl<T: Copy + UlpsEq<Epsilon = T>> Line<T>

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pub fn ulps_eq(&self, other: &Self) -> bool

Returns true if the two values are approximately equal according to the absolute difference between their components, as well as ULPs (Units in Last Place).

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impl<T> Line<T>

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pub const fn new(start: Vec2<T>, end: Vec2<T>) -> Self

Create a new line.

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pub fn points(self) -> [Vec2<T>; 2]

The points of the line.

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pub fn rev(self) -> Self

Reverse the line (swap the start and end points).

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impl<T: Num> Line<T>

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pub const ZERO: Self

A line with both start and end at (0, 0).

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pub fn vector(&self) -> Vec2<T>

The vector from the line’s start to end point.

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pub fn sqr_len(&self) -> T

Squared length of the line.

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pub fn bounds(&self) -> Rect<T>

Rectangular bounds of the line.

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pub fn center_x(&self) -> T

X-position of the line’s center.

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pub fn center_y(&self) -> T

Y-position of the line’s center.

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pub fn center(&self) -> Vec2<T>

The line’s center.

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impl<T: Float> Line<T>

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pub fn len(&self) -> T

Length of the line.

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pub fn norm(&self) -> Vec2<T>

Axis of the line from a to b.

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pub fn left_norm(&self) -> Vec2<T>

Left-perpendicular axis of the line.

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pub fn right_norm(&self) -> Vec2<T>

Right-perpendicular axis of the line.

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pub fn project_onto_axis(&self, axis: Vec2<T>) -> Projection<T>

Project this line onto the provided axis.

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pub fn project_point(&self, p: Vec2<T>) -> Vec2<T>

Project the point onto this line.

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pub fn rayhit(&self, ray: &Ray<T>) -> bool

Check if the ray hits this line.

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pub fn raycast(&self, ray: &Ray<T>) -> Option<T>

Cast a ray against this line. If it intersects the line, return the distance along the ray that the intersection occurred.

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pub fn transform_by(&self, f: impl FnMut(Vec2<T>) -> Vec2<T>) -> Self

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impl<T> AbsDiffEq for Line<T>
where T: AbsDiffEq, T::Epsilon: Copy,

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type Epsilon = <T as AbsDiffEq>::Epsilon

Used for specifying relative comparisons.
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fn default_epsilon() -> Self::Epsilon

The default tolerance to use when testing values that are close together. Read more
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fn abs_diff_eq(&self, other: &Self, epsilon: Self::Epsilon) -> bool

A test for equality that uses the absolute difference to compute the approximate equality of two numbers.
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fn abs_diff_ne(&self, other: &Rhs, epsilon: Self::Epsilon) -> bool

The inverse of AbsDiffEq::abs_diff_eq.
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impl<T: Copy + Add<T, Output = T>> Add<&Vec2<T>> for &Line<T>

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type Output = Line<T>

The resulting type after applying the + operator.
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fn add(self, rhs: &Vec2<T>) -> Self::Output

Performs the + operation. Read more
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impl<T: Copy + Add<T, Output = T>> Add<&Vec2<T>> for Line<T>

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type Output = Line<T>

The resulting type after applying the + operator.
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fn add(self, rhs: &Vec2<T>) -> Self::Output

Performs the + operation. Read more
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impl<T: Copy + Add<T, Output = T>> Add<Vec2<T>> for &Line<T>

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type Output = Line<T>

The resulting type after applying the + operator.
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fn add(self, rhs: Vec2<T>) -> Self::Output

Performs the + operation. Read more
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impl<T: Copy + Add<T, Output = T>> Add<Vec2<T>> for Line<T>

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type Output = Line<T>

The resulting type after applying the + operator.
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fn add(self, rhs: Vec2<T>) -> Self::Output

Performs the + operation. Read more
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impl<T: Copy + AddAssign<T>> AddAssign<&Vec2<T>> for Line<T>

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fn add_assign(&mut self, rhs: &Vec2<T>)

Performs the += operation. Read more
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impl<T: Copy + AddAssign<T>> AddAssign<Vec2<T>> for Line<T>

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fn add_assign(&mut self, rhs: Vec2<T>)

Performs the += operation. Read more
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impl<T: Clone> Clone for Line<T>

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fn clone(&self) -> Line<T>

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<T: Debug> Debug for Line<T>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<T: Default> Default for Line<T>

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fn default() -> Line<T>

Returns the “default value” for a type. Read more
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impl<'de, T: Deserialize<'de>> Deserialize<'de> for Line<T>

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fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>
where D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl<T> From<[Vec2<T>; 2]> for Line<T>

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fn from([start, end]: [Vec2<T>; 2]) -> Self

Converts to this type from the input type.
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impl<T> From<(T, T, T, T)> for Line<T>

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fn from((x1, y1, x2, y2): (T, T, T, T)) -> Self

Converts to this type from the input type.
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impl<T> From<(Vec2<T>, Vec2<T>)> for Line<T>

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fn from((start, end): (Vec2<T>, Vec2<T>)) -> Self

Converts to this type from the input type.
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impl<T> From<Line<T>> for [Vec2<T>; 2]

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fn from(_: Line<T>) -> Self

Converts to this type from the input type.
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impl<T> From<Line<T>> for (Vec2<T>, Vec2<T>)

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fn from(_: Line<T>) -> Self

Converts to this type from the input type.
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impl<T: Hash> Hash for Line<T>

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl<T: Float> Interp for Line<T>
where Vec2<T>: Interp<Factor = T>,

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type Factor = T

The factor by which this type is interpolated.
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fn lerp(self, target: Self, t: Self::Factor) -> Self

Linear interpolation.
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fn quad_bezier(self, control: Self, target: Self, t: Self::Factor) -> Self

Quadratic bezier interpolation.
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fn cubic_bezier( self, control1: Self, control2: Self, target: Self, t: Self::Factor, ) -> Self

Cubic bezier interpolation.
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fn hermite( self, tangent1: Self::Factor, target: Self, tangent2: Self::Factor, t: Self::Factor, ) -> Self

Cubic Hermite interpolation. Read more
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fn catmull_rom( self, control1: Self, control2: Self, target: Self, t: Self::Factor, ) -> Self

Catmull-Rom interpolation. Read more
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fn smooth_step(self, target: Self, t: Self::Factor) -> Self

Smooth-step interpolation. Read more
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impl<T: Numeric<AsU8 = u8, AsU16 = u16, AsU32 = u32, AsU64 = u64, AsU128 = u128, AsUSize = usize, AsI8 = i8, AsI16 = i16, AsI32 = i32, AsI64 = i64, AsI128 = i128, AsISize = isize, AsF32 = f32, AsF64 = f64>> Numeric for Line<T>

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impl<T: Ord> Ord for Line<T>

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fn cmp(&self, other: &Line<T>) -> Ordering

This method returns an Ordering between self and other. Read more
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fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized,

Restrict a value to a certain interval. Read more
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impl<T: PartialEq> PartialEq for Line<T>

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fn eq(&self, other: &Line<T>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<T: PartialOrd> PartialOrd for Line<T>

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fn partial_cmp(&self, other: &Line<T>) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl<T> RelativeEq for Line<T>
where T: RelativeEq, T::Epsilon: Copy,

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fn default_max_relative() -> Self::Epsilon

The default relative tolerance for testing values that are far-apart. Read more
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fn relative_eq( &self, other: &Self, epsilon: Self::Epsilon, max_relative: Self::Epsilon, ) -> bool

A test for equality that uses a relative comparison if the values are far apart.
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fn relative_ne( &self, other: &Rhs, epsilon: Self::Epsilon, max_relative: Self::Epsilon, ) -> bool

The inverse of RelativeEq::relative_eq.
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impl<T: Serialize> Serialize for Line<T>

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fn serialize<S>(&self, serializer: S) -> Result<S::Ok, S::Error>
where S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl<T: Copy + Sub<T, Output = T>> Sub<&Vec2<T>> for &Line<T>

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type Output = Line<T>

The resulting type after applying the - operator.
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fn sub(self, rhs: &Vec2<T>) -> Self::Output

Performs the - operation. Read more
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impl<T: Copy + Sub<T, Output = T>> Sub<&Vec2<T>> for Line<T>

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type Output = Line<T>

The resulting type after applying the - operator.
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fn sub(self, rhs: &Vec2<T>) -> Self::Output

Performs the - operation. Read more
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impl<T: Copy + Sub<T, Output = T>> Sub<Vec2<T>> for &Line<T>

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type Output = Line<T>

The resulting type after applying the - operator.
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fn sub(self, rhs: Vec2<T>) -> Self::Output

Performs the - operation. Read more
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impl<T: Copy + Sub<T, Output = T>> Sub<Vec2<T>> for Line<T>

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type Output = Line<T>

The resulting type after applying the - operator.
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fn sub(self, rhs: Vec2<T>) -> Self::Output

Performs the - operation. Read more
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impl<T: Copy + SubAssign<T>> SubAssign<&Vec2<T>> for Line<T>

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fn sub_assign(&mut self, rhs: &Vec2<T>)

Performs the -= operation. Read more
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impl<T: Copy + SubAssign<T>> SubAssign<Vec2<T>> for Line<T>

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fn sub_assign(&mut self, rhs: Vec2<T>)

Performs the -= operation. Read more
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impl<T> UlpsEq for Line<T>
where T: UlpsEq, T::Epsilon: Copy,

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fn default_max_ulps() -> u32

The default ULPs to tolerate when testing values that are far-apart. Read more
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fn ulps_eq(&self, other: &Self, epsilon: Self::Epsilon, max_ulps: u32) -> bool

A test for equality that uses units in the last place (ULP) if the values are far apart.
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fn ulps_ne(&self, other: &Rhs, epsilon: Self::Epsilon, max_ulps: u32) -> bool

The inverse of UlpsEq::ulps_eq.
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impl<T: Zeroable> Zeroable for Line<T>

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fn zeroed() -> Self

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impl<T: Copy> Copy for Line<T>

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impl<T: Eq> Eq for Line<T>

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impl<T: Pod> Pod for Line<T>

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impl<T> StructuralPartialEq for Line<T>

Auto Trait Implementations§

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impl<T> Freeze for Line<T>
where T: Freeze,

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impl<T> RefUnwindSafe for Line<T>
where T: RefUnwindSafe,

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impl<T> Send for Line<T>
where T: Send,

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impl<T> Sync for Line<T>
where T: Sync,

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impl<T> Unpin for Line<T>
where T: Unpin,

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impl<T> UnsafeUnpin for Line<T>
where T: UnsafeUnpin,

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impl<T> UnwindSafe for Line<T>
where T: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CheckedBitPattern for T
where T: AnyBitPattern,

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type Bits = T

Self must have the same layout as the specified Bits except for the possible invalid bit patterns being checked during is_valid_bit_pattern.
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fn is_valid_bit_pattern(_bits: &T) -> bool

If this function returns true, then it must be valid to reinterpret bits as &Self.
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> AnyBitPattern for T
where T: Pod,

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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,

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impl<T> NoUninit for T
where T: Pod,