Mat3

Struct Mat3 

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#[repr(C)]
pub struct Mat3<T> { pub x_axis: Vec3<T>, pub y_axis: Vec3<T>, pub z_axis: Vec3<T>, }
Expand description

A 3x3 column major matrix.

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§x_axis: Vec3<T>§y_axis: Vec3<T>§z_axis: Vec3<T>

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impl<T: Copy + AbsDiffEq<Epsilon = T>> Mat3<T>

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pub fn abs_diff_eq(&self, other: &Self) -> bool

Returns true if the two values are approximately equal according to the absolute difference between their components.

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impl<T: Copy + RelativeEq<Epsilon = T>> Mat3<T>

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pub fn relative_eq(&self, other: &Self) -> bool

Returns true if the two values are approximately equal according to the absolute difference between their components, as well as relative-based comparisons.

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impl<T: Copy + UlpsEq<Epsilon = T>> Mat3<T>

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pub fn ulps_eq(&self, other: &Self) -> bool

Returns true if the two values are approximately equal according to the absolute difference between their components, as well as ULPs (Units in Last Place).

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impl<T: Pod + NoUninit> Mat3<T>

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pub fn as_bytes(&self) -> &[u8]

This type re-interpreted as a slice of bytes.

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pub fn as_bytes_mut(&mut self) -> &mut [u8]

This type re-interpreted as a mutable slice of bytes.

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impl<T> Mat3<T>

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pub const fn new(x_axis: Vec3<T>, y_axis: Vec3<T>, z_axis: Vec3<T>) -> Self

Create a new matrix.

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impl<T: Num> Mat3<T>

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pub const ZERO: Self

Matrix with all components set to zero.

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pub const IDENTITY: Self

Identity matrix.

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impl<T: Copy> Mat3<T>

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pub const fn from_mat4(m: &Mat4<T>) -> Self

Create from a 4x4 matrix, discarding the 4th row and column.

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pub const fn transpose(&self) -> Self

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impl<T: Num> Mat3<T>

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pub fn translation(amount: impl Into<Vec2<T>>) -> Self

Create a translation matrix.

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pub fn scale(scale: impl Into<Vec3<T>>) -> Self

Create a scaling matrix.

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pub fn transform_pos2(&self, rhs: Vec2<T>) -> Vec2<T>

Transforms a 2D position.

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pub fn transform_vec2(&self, rhs: Vec2<T>) -> Vec2<T>

Transforms a 2D vector.

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pub fn transform_vec3(&self, rhs: Vec3<T>) -> Vec3<T>

Transforms a 3D vector.

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pub fn mul_mat3(&self, rhs: &Self) -> Self

Multiply by another matrix.

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impl<T: Signed> Mat3<T>

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pub fn determinant(&self) -> T

Returns the determinant.

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impl<T: Float> Mat3<T>

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pub fn inverse(&self) -> Option<Self>

Invert the matrix.

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pub fn axis_angle(axis: Vec3<T>, angle: impl Angle<T>) -> Self

Create a matrix rotation around axis by the angle.

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pub fn rotation_x(angle: impl Angle<T>) -> Self

Create a rotation matrix around the x-axis.

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pub fn rotation_y(angle: impl Angle<T>) -> Self

Create a rotation matrix around the y-axis.

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pub fn rotation_z(angle: impl Angle<T>) -> Self

Create a rotation matrix around the z-axis.

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impl<T> AbsDiffEq for Mat3<T>
where T: AbsDiffEq, T::Epsilon: Copy,

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type Epsilon = <T as AbsDiffEq>::Epsilon

Used for specifying relative comparisons.
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fn default_epsilon() -> Self::Epsilon

The default tolerance to use when testing values that are close together. Read more
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fn abs_diff_eq(&self, other: &Self, epsilon: Self::Epsilon) -> bool

A test for equality that uses the absolute difference to compute the approximate equality of two numbers.
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fn abs_diff_ne(&self, other: &Rhs, epsilon: Self::Epsilon) -> bool

The inverse of AbsDiffEq::abs_diff_eq.
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impl<T: Clone> Clone for Mat3<T>

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fn clone(&self) -> Mat3<T>

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<T: Debug> Debug for Mat3<T>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de, T: Deserialize<'de>> Deserialize<'de> for Mat3<T>

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fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>
where D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl<T: Copy + Div<T, Output = T>> Div<T> for &Mat3<T>

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type Output = Mat3<T>

The resulting type after applying the / operator.
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fn div(self, rhs: T) -> Self::Output

Performs the / operation. Read more
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impl<T: Copy + Div<T, Output = T>> Div<T> for Mat3<T>

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type Output = Mat3<T>

The resulting type after applying the / operator.
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fn div(self, rhs: T) -> Self::Output

Performs the / operation. Read more
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impl<T: Copy + DivAssign<T>> DivAssign<&T> for Mat3<T>

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fn div_assign(&mut self, rhs: &T)

Performs the /= operation. Read more
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impl<T: Copy + DivAssign<T>> DivAssign<T> for Mat3<T>

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fn div_assign(&mut self, rhs: T)

Performs the /= operation. Read more
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impl<T: Num> From<Mat2<T>> for Mat3<T>

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fn from(_: Mat2<T>) -> Self

Converts to this type from the input type.
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impl<T: Num> From<Mat3<T>> for Affine3<T>

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fn from(value: Mat3<T>) -> Self

Converts to this type from the input type.
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impl<T: Num> From<Mat3<T>> for Mat4<T>

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fn from(_: Mat3<T>) -> Self

Converts to this type from the input type.
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impl<T: Hash> Hash for Mat3<T>

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl<T: Float> Mul<&Mat3<T>> for &Mat3<T>

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type Output = Mat3<T>

The resulting type after applying the * operator.
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fn mul(self, rhs: &Mat3<T>) -> Self::Output

Performs the * operation. Read more
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impl<T: Float> Mul<&Mat3<T>> for Mat3<T>

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type Output = Mat3<T>

The resulting type after applying the * operator.
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fn mul(self, rhs: &Mat3<T>) -> Self::Output

Performs the * operation. Read more
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impl<T: Float> Mul<Mat3<T>> for &Mat3<T>

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type Output = Mat3<T>

The resulting type after applying the * operator.
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fn mul(self, rhs: Mat3<T>) -> Self::Output

Performs the * operation. Read more
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impl<T: Copy + Mul<T, Output = T>> Mul<T> for &Mat3<T>

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type Output = Mat3<T>

The resulting type after applying the * operator.
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fn mul(self, rhs: T) -> Self::Output

Performs the * operation. Read more
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impl<T: Copy + Mul<T, Output = T>> Mul<T> for Mat3<T>

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type Output = Mat3<T>

The resulting type after applying the * operator.
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fn mul(self, rhs: T) -> Self::Output

Performs the * operation. Read more
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impl<T: Float> Mul for Mat3<T>

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type Output = Mat3<T>

The resulting type after applying the * operator.
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fn mul(self, rhs: Mat3<T>) -> Self::Output

Performs the * operation. Read more
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impl<T: Copy + MulAssign<T>> MulAssign<&T> for Mat3<T>

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fn mul_assign(&mut self, rhs: &T)

Performs the *= operation. Read more
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impl<T: Copy + MulAssign<T>> MulAssign<T> for Mat3<T>

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fn mul_assign(&mut self, rhs: T)

Performs the *= operation. Read more
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impl<T: Neg<Output = T>> Neg for Mat3<T>

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type Output = Mat3<T>

The resulting type after applying the - operator.
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fn neg(self) -> Self::Output

Performs the unary - operation. Read more
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impl<T: Numeric<AsU8 = u8, AsU16 = u16, AsU32 = u32, AsU64 = u64, AsU128 = u128, AsUSize = usize, AsI8 = i8, AsI16 = i16, AsI32 = i32, AsI64 = i64, AsI128 = i128, AsISize = isize, AsF32 = f32, AsF64 = f64>> Numeric for Mat3<T>

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impl<T: Ord> Ord for Mat3<T>

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fn cmp(&self, other: &Mat3<T>) -> Ordering

This method returns an Ordering between self and other. Read more
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fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized,

Restrict a value to a certain interval. Read more
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impl<T: PartialEq> PartialEq for Mat3<T>

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fn eq(&self, other: &Mat3<T>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<T: PartialOrd> PartialOrd for Mat3<T>

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fn partial_cmp(&self, other: &Mat3<T>) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl<T> RelativeEq for Mat3<T>
where T: RelativeEq, T::Epsilon: Copy,

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fn default_max_relative() -> Self::Epsilon

The default relative tolerance for testing values that are far-apart. Read more
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fn relative_eq( &self, other: &Self, epsilon: Self::Epsilon, max_relative: Self::Epsilon, ) -> bool

A test for equality that uses a relative comparison if the values are far apart.
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fn relative_ne( &self, other: &Rhs, epsilon: Self::Epsilon, max_relative: Self::Epsilon, ) -> bool

The inverse of RelativeEq::relative_eq.
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impl<T: Copy + Rem<T, Output = T>> Rem<T> for &Mat3<T>

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type Output = Mat3<T>

The resulting type after applying the % operator.
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fn rem(self, rhs: T) -> Self::Output

Performs the % operation. Read more
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impl<T: Copy + Rem<T, Output = T>> Rem<T> for Mat3<T>

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type Output = Mat3<T>

The resulting type after applying the % operator.
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fn rem(self, rhs: T) -> Self::Output

Performs the % operation. Read more
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impl<T: Copy + RemAssign<T>> RemAssign<&T> for Mat3<T>

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fn rem_assign(&mut self, rhs: &T)

Performs the %= operation. Read more
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impl<T: Copy + RemAssign<T>> RemAssign<T> for Mat3<T>

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fn rem_assign(&mut self, rhs: T)

Performs the %= operation. Read more
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impl<T: Serialize> Serialize for Mat3<T>

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fn serialize<S>(&self, serializer: S) -> Result<S::Ok, S::Error>
where S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl<T> UlpsEq for Mat3<T>
where T: UlpsEq, T::Epsilon: Copy,

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fn default_max_ulps() -> u32

The default ULPs to tolerate when testing values that are far-apart. Read more
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fn ulps_eq(&self, other: &Self, epsilon: Self::Epsilon, max_ulps: u32) -> bool

A test for equality that uses units in the last place (ULP) if the values are far apart.
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fn ulps_ne(&self, other: &Rhs, epsilon: Self::Epsilon, max_ulps: u32) -> bool

The inverse of UlpsEq::ulps_eq.
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impl<T: Zeroable> Zeroable for Mat3<T>

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fn zeroed() -> Self

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impl<T: Copy> Copy for Mat3<T>

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impl<T: Eq> Eq for Mat3<T>

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impl<T: Pod> Pod for Mat3<T>

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impl<T> StructuralPartialEq for Mat3<T>

Auto Trait Implementations§

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impl<T> Freeze for Mat3<T>
where T: Freeze,

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impl<T> RefUnwindSafe for Mat3<T>
where T: RefUnwindSafe,

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impl<T> Send for Mat3<T>
where T: Send,

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impl<T> Sync for Mat3<T>
where T: Sync,

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impl<T> Unpin for Mat3<T>
where T: Unpin,

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impl<T> UnwindSafe for Mat3<T>
where T: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CheckedBitPattern for T
where T: AnyBitPattern,

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type Bits = T

Self must have the same layout as the specified Bits except for the possible invalid bit patterns being checked during is_valid_bit_pattern.
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fn is_valid_bit_pattern(_bits: &T) -> bool

If this function returns true, then it must be valid to reinterpret bits as &Self.
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> AnyBitPattern for T
where T: Pod,

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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,

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impl<T> NoUninit for T
where T: Pod,