pub struct BindGroups<'a> {
pub camera: &'a BindGroup,
pub light: &'a BindGroup,
pub shadow: &'a BindGroup,
pub wind: &'a BindGroup,
}Fields§
§camera: &'a BindGroup§light: &'a BindGroup§shadow: &'a BindGroup§wind: &'a BindGroupAuto Trait Implementations§
impl<'a> !RefUnwindSafe for BindGroups<'a>
impl<'a> !UnwindSafe for BindGroups<'a>
impl<'a> Freeze for BindGroups<'a>
impl<'a> Send for BindGroups<'a>
impl<'a> Sync for BindGroups<'a>
impl<'a> Unpin for BindGroups<'a>
impl<'a> UnsafeUnpin for BindGroups<'a>
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