pub struct InMemoryRecurrentStateManager { /* private fields */ }Implementations§
Source§impl InMemoryRecurrentStateManager
impl InMemoryRecurrentStateManager
pub fn new(config: InMemoryRecurrentStateConfig) -> Self
Trait Implementations§
Source§impl RecurrentStateManager for InMemoryRecurrentStateManager
impl RecurrentStateManager for InMemoryRecurrentStateManager
Source§fn allocate<'life0, 'life1, 'async_trait>(
&'life0 self,
spec: &'life1 RecurrentStateSpec,
) -> Pin<Box<dyn Future<Output = Result<Arc<dyn RecurrentStateHandle>>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn allocate<'life0, 'life1, 'async_trait>(
&'life0 self,
spec: &'life1 RecurrentStateSpec,
) -> Pin<Box<dyn Future<Output = Result<Arc<dyn RecurrentStateHandle>>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Allocate recurrent state for one request.
Source§fn deallocate<'life0, 'async_trait>(
&'life0 self,
request_id: RequestId,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn deallocate<'life0, 'async_trait>(
&'life0 self,
request_id: RequestId,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
Deallocate recurrent state for one request.
Source§fn can_allocate(&self, spec: &RecurrentStateSpec) -> bool
fn can_allocate(&self, spec: &RecurrentStateSpec) -> bool
Check whether the manager can satisfy the allocation.
Source§fn get_handle(
&self,
request_id: RequestId,
) -> Option<Arc<dyn RecurrentStateHandle>>
fn get_handle( &self, request_id: RequestId, ) -> Option<Arc<dyn RecurrentStateHandle>>
Get handle for an existing request.
Source§fn list_handles(&self) -> Vec<(RequestId, Arc<dyn RecurrentStateHandle>)>
fn list_handles(&self) -> Vec<(RequestId, Arc<dyn RecurrentStateHandle>)>
List all active recurrent-state handles.
Source§fn stats(&self) -> RecurrentStateManagerStats
fn stats(&self) -> RecurrentStateManagerStats
Get aggregate manager statistics.
Auto Trait Implementations§
impl !Freeze for InMemoryRecurrentStateManager
impl !RefUnwindSafe for InMemoryRecurrentStateManager
impl Send for InMemoryRecurrentStateManager
impl Sync for InMemoryRecurrentStateManager
impl Unpin for InMemoryRecurrentStateManager
impl UnsafeUnpin for InMemoryRecurrentStateManager
impl UnwindSafe for InMemoryRecurrentStateManager
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T> ErasedDestructor for Twhere
T: 'static,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§fn in_current_span(self) -> Instrumented<Self> ⓘ
fn in_current_span(self) -> Instrumented<Self> ⓘ
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more