pub struct VisionEncoderLayerWeights {
pub norm0_weight: Vec<f32>,
pub wqkv: WeightMatrix,
pub wo: WeightMatrix,
pub norm1_weight: Vec<f32>,
pub fc0: WeightMatrix,
pub fc1: WeightMatrix,
}Fields§
§norm0_weight: Vec<f32>§wqkv: WeightMatrix§wo: WeightMatrix§norm1_weight: Vec<f32>§fc0: WeightMatrix§fc1: WeightMatrixAuto Trait Implementations§
impl Freeze for VisionEncoderLayerWeights
impl RefUnwindSafe for VisionEncoderLayerWeights
impl Send for VisionEncoderLayerWeights
impl Sync for VisionEncoderLayerWeights
impl Unpin for VisionEncoderLayerWeights
impl UnsafeUnpin for VisionEncoderLayerWeights
impl UnwindSafe for VisionEncoderLayerWeights
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more